recoil-recorder
Offline 150.220.36.225:28315 checked 30d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 61 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 129 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 109 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 34 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 110 / 700
- RustSpain.com | EU Main 346 / 350
Quick answers
From the figures on this page.
Population
Where does recoil-recorder place among Rust servers?
In the top 71% of all ranked servers sits recoil-recorder, at #16,911 on hours played over seven days.
Is recoil-recorder busy at the moment?
At the moment recoil-recorder is offline, having last been seen 30 days 23 hours ago.
Server rules
On what map does recoil-recorder take place?
The game generates the procedural map that recoil-recorder runs.
What are the rules on recoil-recorder, and what settings does it run?
You will not find a gather rate in the name of recoil-recorder. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Carbon. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is recoil-recorder based?
There is no region published for recoil-recorder. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 150.220.36.225:28315 is its address.
How reliable is recoil-recorder, and is it currently online?
recoil-recorder is offline at the moment, with the last sighting 30 days 23 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 28 September 2026.
What Rust version is recoil-recorder using?
Rust network protocol 2633 and build 165217 on Windows is what recoil-recorder runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does recoil-recorder reset its map?
To tell its rhythm we would need more of recoil-recorder's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 30 days 23 hours.
Tags and listings
Where does recoil-recorder appear across the Rust Wipe Tracker lists and filters?
You will find recoil-recorder on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the server tags on recoil-recorder?
gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins are the tags recoil-recorder publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join recoil-recorder?
Enter client.connect 150.220.36.225:28315 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.