DadCore Test
Online 150.221.228.170:28015 checked 5m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #616 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 21 Oct, 12:45 UTC 13:45 UK · 8d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! 6 / 100
- Asgard 2服 中国|官方|二倍|软核新手服 10.16清 1 / 233
- ProRow 2 / 20
- [EA] Softcore 1 46 / 350
- [US] Facepunch Softcore 2 34 / 300
- Reddit.com/r/PlayRust - AU Softcore 10 / 150
Quick answers
From the figures on this page.
Player count
How does DadCore Test compare with other Rust servers in the rankings?
Over the past seven days, DadCore Test has climbed to #15,289 for player hours, putting it in the top 69% of all ranked servers. Ranked against other quad servers, it comes in at #616.
Is DadCore Test busy at the moment?
Checking now: 0 players on 5 slots at DadCore Test. For the last seven days the average player count was 0.
Server rules
On what map does DadCore Test take place?
A procedural map, generated by the game, is what DadCore Test runs.
What are the rules on DadCore Test, and what settings does it run?
No gather rate appears in the name of DadCore Test. A group may hold 4 players at most (quad). It runs softcore, A softer Facepunch mode, where part of your loot stays with you. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of DadCore Test?
No region is published by DadCore Test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 150.221.228.170:28015 is its address.
Is DadCore Test up, and how good is its uptime?
You can find DadCore Test online at present. 90% is the uptime for the last 7 full days, up for 151 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does DadCore Test operate?
On Linux, DadCore Test runs Rust network protocol 2635 and build 168752. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
What should you expect from wipe day on DadCore Test?
At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
When does DadCore Test wipe? What schedule does it follow?
To tell its rhythm we would need more of DadCore Test's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 8 days 7 hours.
Tags and filters
Where does DadCore Test appear across the Rust Wipe Tracker lists and filters?
You will find DadCore Test on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on DadCore Test?
gmsoftcore (Game mode): Softcore rules, which are easier; mp5 (Max players): Slot count: 5; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Join only if your game runs protocol 2635; cs168752 (Build): The game build is 168752; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins are the tags DadCore Test publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join DadCore Test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 150.221.228.170:28015.