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Network live 11,747 servers online 54,200 players aboard 130 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

TroubleChute

Offline 150.228.105.245:28015 checked 44d ago

Tracking number · connect
Wipe progress · wiped 44d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
1/ 10 players now 10% full
07-day averagepeak –
#14,385rankno region published
44d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average 328 / 375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 215 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average 38 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average 30 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average 56 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average 74 / 200
Help desk

Quick answers

From the figures on this page.

Population

Where does TroubleChute place among Rust servers?

In the top – of all ranked servers sits TroubleChute, at #14,385 on hours played over seven days.

How many players are on TroubleChute right now?

At the moment TroubleChute is offline, having last been seen 44 days 7 hours ago.

Server rules

Which map is active on TroubleChute?

The map on TroubleChute is procedural, produced by the game.

What are the rules on TroubleChute, and what settings does it run?

The name of TroubleChute gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.

Server details

In which region is TroubleChute based?

You will find no region published by TroubleChute. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 150.228.105.245:28015 is its address.

What is the uptime of TroubleChute, and is it online?

Offline for now: TroubleChute was last seen 44 days 7 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 14 September 2026.

What Rust version is TroubleChute using?

The version on TroubleChute is Rust network protocol 2633 and build 163794, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

On what schedule does TroubleChute reset its map?

There are too few of TroubleChute's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 44 days 8 hours.

Tags and listings

Where does TroubleChute appear in Rust Wipe Tracker lists and filters?

You will find TroubleChute on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on TroubleChute?

Read off the game's server browser, the tags for TroubleChute are: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What steps do you take to join TroubleChute?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 150.228.105.245:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit: 8, the standard default.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.