DMA Testing Local
Offline 150.228.163.119:28015 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 427 / 500
- Rustoria.co - EU East Long 460 / 475
- Rusty Moose |EU Main| 983 / 1000
- Rustafied.com - EU Friday 64 / 100
- Rustoria.co - EU Main 989 / 1000
- Rustoria.co - US Main 29 / 250
Quick answers
From the figures on this page.
Player count
What is the ranking of DMA Testing Local against other Rust servers?
In the top 42% of all ranked servers sits DMA Testing Local, at #9,276 on hours played over seven days.
What is the current population on DMA Testing Local?
At the moment DMA Testing Local is offline, having last been seen 3 days 5 hours ago. The seven-day figures show an average of 1 players and a peak of 1.
Server rules
Which map is active on DMA Testing Local?
The map on DMA Testing Local is procedural, produced by the game.
What settings and rules should you know for DMA Testing Local?
You will not find a gather rate in the name of DMA Testing Local. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is disabled.
Operator and location
What location does DMA Testing Local run from?
There is no region published for DMA Testing Local. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 150.228.163.119:28015.
How reliable is DMA Testing Local, and is it currently online?
Offline for now: DMA Testing Local was last seen 3 days 5 hours ago. 0% is the uptime for the last 2 full days, up for 0 of 48 hours. It was first seen by Rust Wipe Tracker on 26 October 2026.
On what Rust version does DMA Testing Local operate?
On Windows, DMA Testing Local runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
When does DMA Testing Local wipe? What schedule does it follow?
To tell its rhythm we would need more of DMA Testing Local's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 6 days 6 hours.
Tags and listings
Where does DMA Testing Local appear across the Rust Wipe Tracker lists and filters?
You will find DMA Testing Local on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on DMA Testing Local?
gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set are the tags DMA Testing Local publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to DMA Testing Local?
Enter client.connect 150.228.163.119:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.