TheEagleSpy's Server
Offline 150.228.163.36:28015 checked 9d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 636 / 675
- Rustoria.co - EU East Long 485 / 525
- Rusty Moose |EU Main| 59 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 138 / 200
- Rustoria.co - EU East Medium 255 / 300
Quick answers
From the figures on this page.
Player activity
Where does TheEagleSpy's Server place among Rust servers?
Over the past seven days, TheEagleSpy's Server has climbed to #13,048 for player hours, putting it in the top 59% of all ranked servers.
What is the current population on TheEagleSpy's Server?
The last sighting of TheEagleSpy's Server was 9 days 9 hours ago; it is offline right now.
Rules and settings
Which map is active on TheEagleSpy's Server?
The game generates the procedural map that TheEagleSpy's Server runs.
What settings and rules should you know for TheEagleSpy's Server?
You will not find a gather rate in the name of TheEagleSpy's Server. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
What is the location of TheEagleSpy's Server?
You will find no region published by TheEagleSpy's Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 150.228.163.36:28015 is its address.
What is the uptime of TheEagleSpy's Server, and is it online?
The current status for TheEagleSpy's Server is offline, last seen 9 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 18 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is TheEagleSpy's Server using?
On Windows, TheEagleSpy's Server runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
When does TheEagleSpy's Server wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of TheEagleSpy's Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 10 days 7 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is TheEagleSpy's Server part of?
The Rust Wipe Tracker lists that include TheEagleSpy's Server are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on TheEagleSpy's Server?
gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): The server has 3 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset are the tags TheEagleSpy's Server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join TheEagleSpy's Server?
Enter client.connect 150.228.163.36:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.