Name of Server as Shown on the Client Server List
Offline 150.228.35.22:28015 checked 40d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
every wipe as a delivery, newest first-
Sun 13 Sep, 06:36 UTC 07:36 UK · 45d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 138 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 129 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 148 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 116 / 700
- RustSpain.com | EU Main 34 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 35 / 1000
Quick answers
From the figures on this page.
Population
How does Name of Server as Shown on the Client Server List compare with other Rust servers in the rankings?
Over the past seven days, Name of Server as Shown on the Client Server List has climbed to #15,427 for player hours, putting it in the top – of all ranked servers.
What is the current population on Name of Server as Shown on the Client Server List?
At the moment Name of Server as Shown on the Client Server List is offline, having last been seen 40 days ago.
Rules and settings
Which settings and rules apply on Name of Server as Shown on the Client Server List?
The name of Name of Server as Shown on the Client Server List gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. VAC, the anti-cheat from Valve, is active.
About the server
What location does Name of Server as Shown on the Client Server List run from?
No region is published by Name of Server as Shown on the Client Server List. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 150.228.35.22:28015 is its address.
Is Name of Server as Shown on the Client Server List up, and how good is its uptime?
The current status for Name of Server as Shown on the Client Server List is offline, last seen 40 days ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 17 September 2026.
On what Rust version does Name of Server as Shown on the Client Server List operate?
Rust network protocol 2633 and build 164530 on Windows is what Name of Server as Shown on the Client Server List runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does Name of Server as Shown on the Client Server List reset its map?
Its rhythm cannot yet be told: too few of Name of Server as Shown on the Client Server List's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 45 days 14 hours.
Server tags
Where does Name of Server as Shown on the Client Server List appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Name of Server as Shown on the Client Server List: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Name of Server as Shown on the Client Server List?
The game's server browser picks up these Name of Server as Shown on the Client Server List tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join Name of Server as Shown on the Client Server List?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 150.228.35.22:28015.