JackNovaServer
Offline 151.115.12.93:28015 checked 21d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
every wipe as a delivery, newest first-
Tue 29 Sep, 01:16 UTC 02:16 UK · 28d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Sun 20 Sep, 20:55 UTC 21:55 UK · 36d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 8.2 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 171 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 132 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 141 / 225
- RustSpain.com | EU Main 33 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 145 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 46 / 1000
Quick answers
From the figures on this page.
Player count
How does JackNovaServer compare with other Rust servers in the rankings?
A seven-day player-hours count places JackNovaServer at #15,987: the top 71% of every ranked server.
Is JackNovaServer busy at the moment?
At the moment JackNovaServer is offline, having last been seen 21 days 7 hours ago.
Server rules
Which map is active on JackNovaServer?
The map on JackNovaServer is procedural, produced by the game.
What are the rules on JackNovaServer, and what settings does it run?
You will not find a gather rate in the name of JackNovaServer. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is JackNovaServer based?
No region is published by JackNovaServer. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 151.115.12.93:28015.
Is JackNovaServer up, and how good is its uptime?
The current status for JackNovaServer is offline, last seen 21 days 7 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 21 September 2026.
What Rust version is JackNovaServer using?
The version on JackNovaServer is Rust network protocol 2634 and build 166494, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How does JackNovaServer handle its wipe days?
1 players is the average peak across its recent wipes. Until the next wipe, the crowd stayed over half the peak in 100% of recent cases.
On what schedule does JackNovaServer reset its map?
Its rhythm cannot yet be told: too few of JackNovaServer's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 28 days 19 hours have passed since this world was made.
Server tags
Where does JackNovaServer appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take JackNovaServer: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on JackNovaServer?
gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166494 (Build): The game build is 166494; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags JackNovaServer publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join JackNovaServer?
Enter client.connect 151.115.12.93:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.