Test Server
Offline 151.240.103.124:38015 checked 19d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 97 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 122 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 105 / 225
- RustSpain.com | EU Main 31 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 91 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 30 / 1000
Quick answers
From the figures on this page.
Population
Where does Test Server place among Rust servers?
In the top 72% of all ranked servers sits Test Server, at #15,880 on hours played over seven days.
How many players are on Test Server right now?
At the moment Test Server is offline, having last been seen 19 days 12 hours ago.
Rules and settings
What is the current map on Test Server?
A procedural map, generated by the game, is what Test Server runs.
What are the rules on Test Server, and what settings does it run?
You will not find a gather rate in the name of Test Server. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Carbon supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of Test Server?
There is no region published for Test Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 151.240.103.124:38015 is its address.
How reliable is Test Server, and is it currently online?
Offline for now: Test Server was last seen 19 days 12 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 8 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Test Server using?
The version on Test Server is Rust network protocol 2634 and build 167234, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
When does Test Server wipe? What schedule does it follow?
There are too few of Test Server's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 32 days 12 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is Test Server part of?
These Rust Wipe Tracker lists take Test Server: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the server tags on Test Server?
gmrust (Game mode): Survival in standard Rust; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167234 (Build): The game build is 167234; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here are the tags Test Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join Test Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 151.240.103.124:38015.