Test Server
Offline 151.240.103.50:28015 checked 10d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 141 / 250
- Rustoria.co - EU East Long 115 / 200
- Rusty Moose |EU Main| 14 / 250
- Rustoria.co - EU Main 19 / 250
- Rustafied.com - EU Friday 11 / 100
- Rustoria.co - EU East Medium 18 / 200
Quick answers
From the figures on this page.
Player count
Where does Test Server place among Rust servers?
In the top 70% of all ranked servers sits Test Server, at #15,322 on hours played over seven days.
How many players are on Test Server right now?
At the moment Test Server is offline, having last been seen 10 days 17 hours ago.
Server rules
What is the current map on Test Server?
The game generates the procedural map that Test Server runs.
Which settings and rules apply on Test Server?
No gather rate appears in the name of Test Server. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of Test Server?
You will find no region published by Test Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 151.240.103.50:28015 is its address.
What is the uptime of Test Server, and is it online?
Offline for now: Test Server was last seen 10 days 17 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 18 October 2026.
What Rust version is Test Server using?
On Windows, Test Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does Test Server wipe? What schedule does it follow?
To tell its rhythm we would need more of Test Server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 11 days 16 hours.
Tags and listings
Where does Test Server appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Test Server are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
How should you read the tags on Test Server?
Read off the game's server browser, the tags for Test Server are: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): It holds 200 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join Test Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 151.240.103.50:28015.