Calvins Dev Server
Online 151.243.93.248:20000 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 17 Oct, 20:53 UTC 21:53 UK · 10d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 39 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 124 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 47 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 18 / 700
- RustSpain.com | EU Main 6 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 7 / 1000
Quick answers
From the figures on this page.
Player activity
What is the ranking of Calvins Dev Server against other Rust servers?
In the top 40% of all ranked servers sits Calvins Dev Server, at #8,792 on hours played over seven days.
Is Calvins Dev Server busy at the moment?
The current count is 0 players on 40 slots for Calvins Dev Server. Averaged over the past week: 0 players, peaking at 1.
Rules and settings
Which map is active on Calvins Dev Server?
Generated by the game with seed 2147483647, the procedural map on Calvins Dev Server is size 2,500. Identical size and seed give an identical map: view it on RustMaps from this page.
What are the rules on Calvins Dev Server, and what settings does it run?
The name of Calvins Dev Server gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of Calvins Dev Server?
There is no region published for Calvins Dev Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 151.243.93.248:20000.
How smoothly does Calvins Dev Server run?
Server fps over the last 48 hours averaged 30; the lowest was 27. The world held as many as 29,704 entities: buildings, deployables and the rest. The highest memory reading was 2,127 MB. Players feel a rising entity count and low fps as lag.
Is Calvins Dev Server up, and how good is its uptime?
Calvins Dev Server is up and online at the moment. Its reported uptime suggests a restart roughly 4 days 7 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. It was first seen by Rust Wipe Tracker on 26 September 2026.
What Rust version is Calvins Dev Server using?
On Linux, Calvins Dev Server runs Rust network protocol 2635 and build 167781. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What happens on Calvins Dev Server when wipe day arrives?
At their busiest, its recent wipes drew an average of 1 players. 1 hours after the latest wipe, the crowd reached its peak.
On what schedule does Calvins Dev Server reset its map?
There are too few of Calvins Dev Server's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 10 days 6 hours.
Server tags
Where does Calvins Dev Server appear across the Rust Wipe Tracker lists and filters?
You will find Calvins Dev Server on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Calvins Dev Server?
gmrust (Game mode): Survival in standard Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Calvins Dev Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to Calvins Dev Server?
Enter client.connect 151.243.93.248:20000 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.