Calvins Dev Server
Offline 151.243.93.248:20000 checked 32d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 22 Sep, 05:49 UTC 06:49 UK · 36d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 15 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 123 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 31 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 14 / 700
- RustSpain.com | EU Main 5 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 1 / 1000
Quick answers
From the figures on this page.
Player count
What is the ranking of Calvins Dev Server against other Rust servers?
A seven-day player-hours count places Calvins Dev Server at #16,601: the top 72% of every ranked server.
How many players are on Calvins Dev Server right now?
The last sighting of Calvins Dev Server was 32 days 20 hours ago; it is offline right now.
Map and rules
What is the current map on Calvins Dev Server?
The map on Calvins Dev Server is procedural, produced by the game.
Which settings and rules apply on Calvins Dev Server?
No gather rate appears in the name of Calvins Dev Server. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
Server details
What location does Calvins Dev Server run from?
There is no region published for Calvins Dev Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 151.243.93.248:20000.
What is the uptime of Calvins Dev Server, and is it online?
Offline for now: Calvins Dev Server was last seen 32 days 20 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 17 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Calvins Dev Server operate?
The version on Calvins Dev Server is Rust network protocol 2633 and build 164530, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How does Calvins Dev Server handle its wipe days?
1 players is the average peak across its recent wipes. On the latest wipe, 2 hours passed before the crowd peaked.
When does Calvins Dev Server wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Calvins Dev Server's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 36 days 21 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is Calvins Dev Server part of?
You will find Calvins Dev Server on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on Calvins Dev Server?
Read off the game's server browser, the tags for Calvins Dev Server are: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join Calvins Dev Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 151.243.93.248:20000.