Rust PvE - Test
Offline 151.59.150.11:28015 checked 19h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 13 / 250
- SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 25 / 150
- 红果十倍/10.26号新开/爆枪/新人入门 8 / 200
- Rustico 3 13 / 100
- SGRust@Mint 2 / 10
- РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 0 / 200
Quick answers
From the figures on this page.
Population
Where does Rust PvE - Test place among Rust servers?
Over the past seven days, Rust PvE - Test has climbed to #9,072 for player hours, putting it in the top 41% of all ranked servers.
Is Rust PvE - Test busy at the moment?
The last sighting of Rust PvE - Test was 19 hours ago; it is offline right now. The seven-day figures show an average of 0 players and a peak of 1. Over the last 48 hours, the peak hour came at 18:00 UTC with an average of 1 players.
Rules and settings
What is the current map on Rust PvE - Test?
Generated by the game with seed 1337, the procedural map on Rust PvE - Test is size 3,500. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on Rust PvE - Test?
No gather rate appears in the name of Rust PvE - Test. 5 players is the most a group can hold. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does Rust PvE - Test run from?
No region is published by Rust PvE - Test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 151.59.150.11:28015.
Does Rust PvE - Test perform well?
Averaged over the last 48 hours, server fps was 202, with a low of 115. Buildings, deployables and all the rest of the world pushed its entity count as high as 66,738. The highest memory reading was 1,960 MB. Lag, to players, means low fps alongside an entity count on the rise.
What is the uptime of Rust PvE - Test, and is it online?
Offline for now: Rust PvE - Test was last seen 19 hours ago. The uptime it reports puts its last restart at about 9 hours ago. It stayed up 46% of the time across the last 1 full day, which is 11 of 24 hours. 27 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Rust PvE - Test operate?
The version on Rust PvE - Test is Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How often does Rust PvE - Test wipe, and at what times?
To tell its rhythm we would need more of Rust PvE - Test's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 3 days 19 hours have passed since this world was made.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Rust PvE - Test part of?
These Rust Wipe Tracker lists take Rust PvE - Test: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Rust PvE - Test?
Read off the game's server browser, the tags for Rust PvE - Test are: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): The server has 5 slots; ts5 (Group limit): The team limit is 5; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to Rust PvE - Test?
Enter client.connect 151.59.150.11:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.