Rust PvE - Test
Offline 151.59.27.1:28015 checked 2d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 78 / 250
- SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 156 / 260
- 红果十倍/10.26号新开/爆枪/新人入门 7 / 200
- Rustico 3 5 / 100
- РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 0 / 200
- Bustabar NA PvP - No Wipe - Raid Protection 0 / 50
Quick answers
From the figures on this page.
Player activity
Where does Rust PvE - Test place among Rust servers?
Over the past seven days, Rust PvE - Test has climbed to #7,219 for player hours, putting it in the top 33% of all ranked servers.
Is Rust PvE - Test busy at the moment?
At the moment Rust PvE - Test is offline, having last been seen 2 days 19 hours ago. Averaged over the past week: 1 players, peaking at 1.
Map and rules
Which map is active on Rust PvE - Test?
Size 3,500 and seed 1337 define the procedural map Rust PvE - Test runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
What settings and rules should you know for Rust PvE - Test?
You will not find a gather rate in the name of Rust PvE - Test. A group holds no more than 5 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is Rust PvE - Test based?
There is no region published for Rust PvE - Test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 151.59.27.1:28015.
Is Rust PvE - Test up, and how good is its uptime?
Rust PvE - Test is offline at the moment, with the last sighting 2 days 19 hours ago. 2% is the uptime for the last 2 full days, up for 1 of 48 hours. It was first seen by Rust Wipe Tracker on 25 October 2026.
On what Rust version does Rust PvE - Test operate?
The version on Rust PvE - Test is Rust network protocol 2635 and build 168909, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does Rust PvE - Test wipe, and at what times?
To tell its rhythm we would need more of Rust PvE - Test's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 3 days 9 hours.
Server tags
Where does Rust PvE - Test appear across the Rust Wipe Tracker lists and filters?
You will find Rust PvE - Test on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on Rust PvE - Test?
Read off the game's server browser, the tags for Rust PvE - Test are: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): Slot count: 5; ts5 (Group limit): Team size caps at 5; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join Rust PvE - Test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 151.59.27.1:28015.