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Network live 11,811 servers online 72,496 players aboard 137 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

staging

Offline 151.80.25.50:28013 checked 8h ago

Tracking number · connect
Wipe progress · wiped 33d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 150 players now 0% full
07-day averagepeak –
#15,404ranktop 69%
33d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123422:0006:0014:0021:0005:0013:00

Hourly average and peak, UTC.

Server performance

00.511.5222:0006:0014:0021:0005:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 24 Sep, 10:41 UTC 11:41 UK · 33d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average 624 / 700
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average 43 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average 85 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average 347 / 400
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average 154 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average 137 / 225
Help desk

Quick answers

From the figures on this page.

Player activity

Where does staging place among Rust servers?

Over the past seven days, staging has climbed to #15,404 for player hours, putting it in the top 69% of all ranked servers.

Is staging busy at the moment?

The last sighting of staging was 8 hours ago; it is offline right now. The seven-day average for this server is 0 players.

Rules and settings

What is the current map on staging?

Size 4,500 and seed 59991 define the procedural map staging runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.

Which settings and rules apply on staging?

No gather rate appears in the name of staging. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.

About the server

What is the location of staging?

There is no region published for staging. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 151.80.25.50:28013 is its address.

How smoothly does staging run?

Averaged over the last 48 hours, server fps was 1, with a low of 1. The world held as many as 121,000 entities: buildings, deployables and the rest. The highest memory reading was 1,591 MB. Lag, to players, means low fps alongside an entity count on the rise.

What is the uptime of staging, and is it online?

staging is offline at the moment, with the last sighting 8 hours ago. Its reported uptime suggests a restart roughly 2 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.

What Rust version is staging using?

On Linux, staging runs Rust network protocol 2635 and build 169317. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

How does staging handle its wipe days?

0 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.

When does staging wipe? What schedule does it follow?

To tell its rhythm we would need more of staging's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 33 days 9 hours have passed since this world was made.

Tags and filters

Where does staging appear across the Rust Wipe Tracker lists and filters?

You will find staging on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on staging?

Read off the game's server browser, the tags for staging are: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): It holds 150 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs169317 (Build): Build number: 169317; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

How do you connect to staging?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 151.80.25.50:28013.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs169317,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players It holds 150 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Join only if your game runs protocol 2635.
cs169317
Build Build number: 169317.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.