A Shockbyte Rust Server
Offline 152.228.198.155:29386 checked 39d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 441 / 475
- Rustoria.co - EU East Long 355 / 375
- Rusty Moose |EU Main| 42 / 250
- Rustoria.co - EU Main 33 / 250
- Rustafied.com - EU Friday 49 / 100
- Rustoria.co - EU East Medium 152 / 200
Quick answers
From the figures on this page.
Player count
What is the ranking of A Shockbyte Rust Server against other Rust servers?
Over the past seven days, A Shockbyte Rust Server has climbed to #15,490 for player hours, putting it in the top 70% of all ranked servers.
Is A Shockbyte Rust Server busy at the moment?
At the moment A Shockbyte Rust Server is offline, having last been seen 39 days 21 hours ago.
Server rules
Which map is active on A Shockbyte Rust Server?
Generated by the game with seed 2009818051, the procedural map on A Shockbyte Rust Server is size 4,500. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on A Shockbyte Rust Server?
You will not find a gather rate in the name of A Shockbyte Rust Server. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does A Shockbyte Rust Server run from?
No region is published by A Shockbyte Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 152.228.198.155:29386 is its address.
How reliable is A Shockbyte Rust Server, and is it currently online?
Offline for now: A Shockbyte Rust Server was last seen 39 days 21 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does A Shockbyte Rust Server operate?
The version on A Shockbyte Rust Server is Rust network protocol 2633 and build 164530, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does A Shockbyte Rust Server wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of A Shockbyte Rust Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 55 days 3 hours have passed since this world was made.
Tags and filters
On Rust Wipe Tracker, which lists and filters is A Shockbyte Rust Server part of?
These Rust Wipe Tracker lists take A Shockbyte Rust Server: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set are the tags A Shockbyte Rust Server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join A Shockbyte Rust Server?
Enter client.connect 152.228.198.155:29386 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.