A Shockbyte Rust Server
Offline 152.228.198.199:27065 checked 45d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 73 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 133 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 149 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 51 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 138 / 700
- RustSpain.com | EU Main 347 / 350
Quick answers
From the figures on this page.
Population
How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
Over the past seven days, A Shockbyte Rust Server has climbed to #15,049 for player hours, putting it in the top – of all ranked servers.
Is A Shockbyte Rust Server busy at the moment?
The last sighting of A Shockbyte Rust Server was 45 days 7 hours ago; it is offline right now.
Server rules
Which map is active on A Shockbyte Rust Server?
The game generates the procedural map that A Shockbyte Rust Server runs.
What are the rules on A Shockbyte Rust Server, and what settings does it run?
You will not find a gather rate in the name of A Shockbyte Rust Server. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
About the server
What location does A Shockbyte Rust Server run from?
You will find no region published by A Shockbyte Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 152.228.198.199:27065 is its address.
What is the uptime of A Shockbyte Rust Server, and is it online?
Offline for now: A Shockbyte Rust Server was last seen 45 days 7 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does A Shockbyte Rust Server operate?
The version on A Shockbyte Rust Server is Rust network protocol 2632 and build 160556, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How often does A Shockbyte Rust Server wipe, and at what times?
Its rhythm cannot yet be told: too few of A Shockbyte Rust Server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 79 days 7 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is A Shockbyte Rust Server part of?
You will find A Shockbyte Rust Server on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on A Shockbyte Rust Server?
The game's server browser picks up these A Shockbyte Rust Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp2 (Max players): Slot count: 2; ts8 (Group limit): The game default caps teams at 8; v2632 (Protocol): To join, your game must match protocol 2632; cs160556 (Build): It runs game build 160556; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join A Shockbyte Rust Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 152.228.198.199:27065.