PAIPERLAND
Online 152.228.198.252:21562 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 25 Oct, 10:29 UTC 10:29 UK · 4d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Tue 13 Oct, 20:08 UTC 21:08 UK · 16d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 11.6 days
- Players before
- 1
-
Mon 12 Oct, 12:05 UTC 13:05 UK · 17d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1.3 days
- Players before
- 0
-
Sun 11 Oct, 16:46 UTC 17:46 UK · 18d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
-
Tue 6 Oct, 14:43 UTC 15:43 UK · 23d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 5.1 days
- Players before
- 0
-
Wed 30 Sep, 16:29 UTC 17:29 UK · 29d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 5.9 days
- Players before
- 0
-
Fri 25 Sep, 21:02 UTC 22:02 UK · 34d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 4.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 22 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 44 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 8 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 28 / 700
- RustSpain.com | EU Main 50 / 200
Quick answers
From the figures on this page.
Player count
How does PAIPERLAND compare with other Rust servers in the rankings?
In the top 37% of all ranked servers sits PAIPERLAND, at #8,305 on hours played over seven days.
What is the current population on PAIPERLAND?
Checking now: 0 players on 1 slots at PAIPERLAND. The seven-day figures show an average of 0 players and a peak of 1. Over the last 48 hours, the peak hour came at 22:00 UTC with an average of 0 players.
Map and rules
What is the current map on PAIPERLAND?
Generated by the game with seed 2026059401, the procedural map on PAIPERLAND is size 2,750. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on PAIPERLAND, and what settings does it run?
The name of PAIPERLAND gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is disabled.
Operator and location
What is the location of PAIPERLAND?
No region is published by PAIPERLAND. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 152.228.198.252:21562 is its address.
How smoothly does PAIPERLAND run?
Server fps over the last 48 hours averaged 224; the lowest was 201. The world held as many as 33,764 entities: buildings, deployables and the rest. The highest memory reading was 4,138 MB. Players feel a rising entity count and low fps as lag.
What is the uptime of PAIPERLAND, and is it online?
Right now, PAIPERLAND is online. Its reported uptime suggests a restart roughly 4 days 16 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is PAIPERLAND using?
On Linux, PAIPERLAND runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
What should you expect from wipe day on PAIPERLAND?
At their busiest, its recent wipes drew an average of 1 players. After 1 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 1 it had fallen below half where the crowd did not hold.
On what schedule does PAIPERLAND reset its map?
No next wipe can be predicted for PAIPERLAND, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 4 days 18 hours.
Tags and filters
Where does PAIPERLAND appear in Rust Wipe Tracker lists and filters?
You will find PAIPERLAND on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it appears.
How should you read the tags on PAIPERLAND?
The game's server browser picks up these PAIPERLAND tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to PAIPERLAND?
Enter client.connect 152.228.198.252:21562 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.