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Network live 11,793 servers online 79,700 players aboard 247 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

4Netplayers Tahana Only

Offline 152.228.227.134:31100 checked 40d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 55d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,478ranktop 70%
55d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average 39 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 132 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average 86 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 32 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average 86 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average 309 / 350
Help desk

Quick answers

From the figures on this page.

Population

Where does 4Netplayers Tahana Only place among Rust servers?

Over the past seven days, 4Netplayers Tahana Only has climbed to #15,478 for player hours, putting it in the top 70% of all ranked servers.

How many players are on 4Netplayers Tahana Only right now?

At the moment 4Netplayers Tahana Only is offline, having last been seen 40 days 12 hours ago.

Rules and settings

Which map is active on 4Netplayers Tahana Only?

Size 1,500 and seed 1 define the procedural map 4Netplayers Tahana Only runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.

Which settings and rules apply on 4Netplayers Tahana Only?

The name of 4Netplayers Tahana Only gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.

Operator and location

In which region is 4Netplayers Tahana Only based?

No region is published by 4Netplayers Tahana Only. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 152.228.227.134:31100.

Is 4Netplayers Tahana Only up, and how good is its uptime?

4Netplayers Tahana Only is offline at the moment, with the last sighting 40 days 12 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does 4Netplayers Tahana Only operate?

The version on 4Netplayers Tahana Only is Rust network protocol 2633 and build 164530, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

On what schedule does 4Netplayers Tahana Only reset its map?

Its rhythm cannot yet be told: too few of 4Netplayers Tahana Only's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 55 days 15 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is 4Netplayers Tahana Only part of?

The Rust Wipe Tracker lists that include 4Netplayers Tahana Only are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on 4Netplayers Tahana Only?

gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags 4Netplayers Tahana Only publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

How do you connect to 4Netplayers Tahana Only?

Enter client.connect 152.228.227.134:31100 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team, which is the default.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.