Pingplayers reference server
Offline 152.233.12.65:28015 checked 20h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 624 / 700
- Rustoria.co - EU Main 43 / 250
- Rusty Moose |EU Main| 85 / 250
- Rustoria.co - EU East Long 347 / 400
- Rustoria.co - EU East Medium 154 / 200
- Rustafied.com - EU Friday 137 / 225
Quick answers
From the figures on this page.
Player activity
Where does Pingplayers reference server place among Rust servers?
Over the past seven days, Pingplayers reference server has climbed to #15,404 for player hours, putting it in the top 69% of all ranked servers.
Is Pingplayers reference server busy at the moment?
At the moment Pingplayers reference server is offline, having last been seen 20 hours ago. For the last seven days the average player count was 0.
Server rules
Which map is active on Pingplayers reference server?
The map on Pingplayers reference server is procedural, produced by the game.
Which settings and rules apply on Pingplayers reference server?
You will not find a gather rate in the name of Pingplayers reference server. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Server details
What location does Pingplayers reference server run from?
No region is published by Pingplayers reference server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 152.233.12.65:28015.
How reliable is Pingplayers reference server, and is it currently online?
Offline for now: Pingplayers reference server was last seen 20 hours ago. The first sighting of it by Rust Wipe Tracker came on 27 October 2026.
On what Rust version does Pingplayers reference server operate?
The version on Pingplayers reference server is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does Pingplayers reference server wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Pingplayers reference server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 20 hours.
Server tags
Where does Pingplayers reference server appear in Rust Wipe Tracker lists and filters?
You will find Pingplayers reference server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on Pingplayers reference server?
The game's server browser picks up these Pingplayers reference server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join Pingplayers reference server?
Enter client.connect 152.233.12.65:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.