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Network live 11,829 servers online 89,289 players aboard 129 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Timeweb Cloud

Offline 152.233.43.67:28015 checked 28d ago

Tracking number · connect
Wipe progress · wiped 28d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 5 players now 0% full
07-day averagepeak –
#16,201ranktop 68%
28d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep2 Oct4 Oct6 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 29 Sep, 18:10 UTC 19:10 UK · 28d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average 636 / 675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 485 / 525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average 59 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average 36 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average 138 / 200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average 255 / 300
Help desk

Quick answers

From the figures on this page.

Player count

Where does Timeweb Cloud place among Rust servers?

A seven-day player-hours count places Timeweb Cloud at #16,201: the top 68% of every ranked server.

How many players are on Timeweb Cloud right now?

The last sighting of Timeweb Cloud was 28 days 23 hours ago; it is offline right now.

Rules and settings

On what map does Timeweb Cloud take place?

The map on Timeweb Cloud is procedural, produced by the game.

What settings and rules should you know for Timeweb Cloud?

The name of Timeweb Cloud gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.

About the server

What location does Timeweb Cloud run from?

No region is published by Timeweb Cloud. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 152.233.43.67:28015.

What is the uptime of Timeweb Cloud, and is it online?

Timeweb Cloud is offline at the moment, with the last sighting 28 days 23 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 25 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Timeweb Cloud operate?

The version on Timeweb Cloud is Rust network protocol 2633 and build 165217, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

How does Timeweb Cloud handle its wipe days?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

On what schedule does Timeweb Cloud reset its map?

To tell its rhythm we would need more of Timeweb Cloud's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 28 days 23 hours have passed since this world was made.

Tags and listings

Where does Timeweb Cloud appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Timeweb Cloud: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

What is the meaning of the server tags on Timeweb Cloud?

Read off the game's server browser, the tags for Timeweb Cloud are: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

How do you connect to Timeweb Cloud?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 152.233.43.67:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp5
Max players Slot count: 5.
ts8
Group limit 8 per team, which is the default.
v2633
Protocol Protocol 2633 is required; a different version can't join.
cs165217
Build The game build is 165217.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.