Test
Offline 152.53.158.88:28015 checked 35d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 780 / 825
- Rustoria.co - EU Main 47 / 250
- Rusty Moose |EU Main| 124 / 250
- Rustoria.co - EU East Long 412 / 500
- Rustoria.co - EU East Medium 247 / 300
- Rustafied.com - EU Friday 190 / 300
Quick answers
From the figures on this page.
Player count
What is the ranking of Test against other Rust servers?
Over the past seven days, Test has climbed to #14,692 for player hours, putting it in the top 64% of all ranked servers.
How many players are on Test right now?
At the moment Test is offline, having last been seen 35 days 21 hours ago.
Server rules
On what map does Test take place?
A procedural map, generated by the game, is what Test runs.
Which settings and rules apply on Test?
You will not find a gather rate in the name of Test. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of Test?
You will find no region published by Test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 152.53.158.88:28015.
Is Test up, and how good is its uptime?
Test is offline at the moment, with the last sighting 35 days 21 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 21 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Test operate?
On Windows, Test runs Rust network protocol 2633 and build 163493. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
When does Test wipe? What schedule does it follow?
There are too few of Test's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 53 days 22 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Test part of?
These Rust Wipe Tracker lists take Test: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on Test?
Read off the game's server browser, the tags for Test are: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs163493 (Build): Build number: 163493; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join Test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 152.53.158.88:28015.