DVUSHKA
Offline 152.53.2.40:28015 checked 8d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 69 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 125 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 79 / 225
- RustSpain.com | EU Main 21 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 72 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 15 / 1000
Quick answers
From the figures on this page.
Player activity
Where does DVUSHKA place among Rust servers?
In the top 70% of all ranked servers sits DVUSHKA, at #15,309 on hours played over seven days.
What is the current population on DVUSHKA?
At the moment DVUSHKA is offline, having last been seen 8 days 6 hours ago.
Map and rules
Which map is active on DVUSHKA?
A procedural map, generated by the game, is what DVUSHKA runs.
What are the rules on DVUSHKA, and what settings does it run?
You will not find a gather rate in the name of DVUSHKA. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is DVUSHKA based?
You will find no region published by DVUSHKA. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 152.53.2.40:28015.
Is DVUSHKA up, and how good is its uptime?
DVUSHKA is offline at the moment, with the last sighting 8 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 19 October 2026.
On what Rust version does DVUSHKA operate?
The version on DVUSHKA is Rust network protocol 2634 and build 167781, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How often does DVUSHKA wipe, and at what times?
To tell its rhythm we would need more of DVUSHKA's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 11 days 14 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is DVUSHKA part of?
The Rust Wipe Tracker lists that include DVUSHKA are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on DVUSHKA?
The game's server browser picks up these DVUSHKA tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp60 (Max players): Slot count: 60; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to DVUSHKA?
Enter client.connect 152.53.2.40:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.