selftest
Offline 152.70.30.5:28116 checked 32d ago
No wipe seen yet, so its progress can't be tracked.
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 653 / 725
- Rustoria.co - EU East Long 448 / 475
- Rustoria.co - EU Main 37 / 250
- Rusty Moose |EU Main| 49 / 250
- Rustoria.co - EU East Medium 214 / 250
- Rustafied.com - EU Friday 135 / 175
Quick answers
From the figures on this page.
Player count
What is the ranking of selftest against other Rust servers?
A seven-day player-hours count places selftest at #16,527: the top 71% of every ranked server.
What is the current population on selftest?
At the moment selftest is offline, having last been seen 32 days 13 hours ago.
Server rules
Which settings and rules apply on selftest?
You will not find a gather rate in the name of selftest. No group limit is published. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
About the server
What location does selftest run from?
There is no region published for selftest. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 152.70.30.5:28116 is its address.
How reliable is selftest, and is it currently online?
The current status for selftest is offline, last seen 32 days 13 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 25 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does selftest operate?
On Windows, selftest runs Rust network protocol 1069. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How often does selftest wipe, and at what times?
There are too few of selftest's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month.
Tags and filters
Where does selftest appear in Rust Wipe Tracker lists and filters?
You will find selftest on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.
How should you read the tags on selftest?
The game's server browser picks up these selftest tags: mp2 (Max players): It holds 2 slots; v1069 (Protocol): To join, your game must match protocol 1069; rust (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to selftest?
Enter client.connect 152.70.30.5:28116 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.