Test Z
Online 152.89.199.149:35000 checked 1h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 107, 13 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 7 Oct, 17:14 UTC 18:14 UK · 21d agoWipe delivered
- Peak
- 107
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 2 Oct, 09:12 UTC 10:12 UK · 26d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 5.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 636 / 675
- Rustoria.co - EU East Long 485 / 525
- Rusty Moose |EU Main| 59 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 138 / 200
- Rustoria.co - EU East Medium 255 / 300
Quick answers
From the figures on this page.
Player activity
What is the ranking of Test Z against other Rust servers?
In the top 69% of all ranked servers sits Test Z, at #15,272 on hours played over seven days.
What is the current population on Test Z?
Checking now: 0 players on 100 slots at Test Z. Averaged over the past week: 0 players, peaking at 1.
Rules and settings
Which map is active on Test Z?
Size 3,500 and seed 5395053 define the procedural map Test Z runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What settings and rules should you know for Test Z?
No gather rate appears in the name of Test Z. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is Test Z based?
There is no region published for Test Z. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 152.89.199.149:35000 is its address.
How smoothly does Test Z run?
The 48-hour average for server fps stands at 117, never dipping below 93. Buildings, deployables and all the rest of the world pushed its entity count as high as 71,492. The highest memory reading was 2,821 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is Test Z up, and how good is its uptime?
Right now, Test Z is online. Its reported uptime suggests a restart roughly 4 days 9 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. 14 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Test Z operate?
Rust network protocol 2635 and build 168909 on Linux is what Test Z runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How does Test Z handle its wipe days?
The average busiest point of its recent wipes was 54 players. On the latest wipe, 13 hours passed before the crowd peaked.
When does Test Z wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Test Z's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 26 days 8 hours have passed since this world was made.
Tags and filters
Where does Test Z appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Test Z are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Who is behind Test Z?
Among the servers we track, Test Z is the only one with a x4c.ru hostname.
How should you read the tags on Test Z?
gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset are the tags Test Z publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join Test Z?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 152.89.199.149:35000. You will find its website at https://x4c.ru.
