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Network live 11,614 servers online 33,332 players aboard 68 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

HARD | RUST

Offline 152.89.199.21:35700 checked 4d ago

monthly wipes vanillamoddedoxide
Tracking number · connect
Wipe progress · wiped 19d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 12h · high confidence
0/ 100 players now 0% full
07-day averagepeak –
#15,341ranktop 69%
19d agolast wipemonthly schedule
7d 12hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 12h.

The force wipe · high confidence
2.2 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 35d 12hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 12h
    Next wipe expected · the force wipe
  2. Fri 9 Oct, 11:05 UTC 12:05 UK · 19d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1
  3. Fri 2 Oct, 03:21 UTC 04:21 UK · 27d ago
    Wipe delivered
    Peak
    2
    Crowd
    halved by day 2
    Lasted
    7.3 days
    Players before
    0
  4. Wed 30 Sep, 02:28 UTC 03:28 UK · 29d ago
    Wipe delivered
    Peak
    3
    Crowd
    halved by day 1
    Lasted
    2 days
    Players before
    1
  5. Sun 27 Sep, 22:37 UTC 23:37 UK · 31d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    2.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 5 / 1000
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 79 on average 94 / 700
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average 44 / 1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average 5 / 1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average 67 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

Where does HARD | RUST place among Rust servers?

A seven-day player-hours count places HARD | RUST at #15,341: the top 69% of every ranked server.

Is HARD | RUST busy at the moment?

The last sighting of HARD | RUST was 4 days 9 hours ago; it is offline right now. The seven-day average for this server is 0 players.

Map and rules

Which map is active on HARD | RUST?

The game generates the procedural map on HARD | RUST at size 4,000 with seed 13472. You can see the map on RustMaps from this page, since one size and seed give one map.

What settings and rules should you know for HARD | RUST?

You will not find a gather rate in the name of HARD | RUST. The group limit is 30 players. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. The vanilla label is one it applies to itself: unchanged rates, kits and rules: Facepunch's standard game. VAC, Valve's anti-cheat, is switched on.

Server details

What location does HARD | RUST run from?

There is no region published for HARD | RUST. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 152.89.199.21:35700.

Is HARD | RUST up, and how good is its uptime?

The current status for HARD | RUST is offline, last seen 4 days 9 hours ago. It was up 70 of 168 hours over the last 7 full days, 42% of the time. The first sighting of it by Rust Wipe Tracker came on 24 September 2026.

What Rust version is HARD | RUST using?

On Windows, HARD | RUST runs Rust network protocol 2634 and build 167398. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What happens on HARD | RUST when wipe day arrives?

2 players is the average peak across its recent wipes. After 7 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. In the other cases it sank under half by day 1.

When does HARD | RUST wipe? What schedule does it follow?

Once a month is all HARD | RUST wipes, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. You are playing a world created 19 days 18 hours. A wipe every month is the schedule given in its tags.

Tags and listings

On Rust Wipe Tracker, which lists and filters is HARD | RUST part of?

The Rust Wipe Tracker lists that include HARD | RUST are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on HARD | RUST?

The game's server browser picks up these HARD | RUST tags: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The server has 100 slots; ts30 (Group limit): The team limit is 30; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; jp0 (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What steps do you take to join HARD | RUST?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 152.89.199.21:35700. Its website can be found at https://nsk15.gamestores.app/.

Server tags

what each one means

Published as mp100,ptrak,jp0,$r?,v2634,^m,^v,gmvanilla,cs167398,ts30,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players The server has 100 slots.
ts30
Group limit The team limit is 30.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly It wipes monthly, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's standard game.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Other

jp0
Custom tag This isn't a standard Rust tag; it comes from the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.