A_Rust_Server
Offline 152.89.246.153:25001 checked 45d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 215 / 275
- Rustoria.co - EU East Long 293 / 350
- Rusty Moose |EU Main| 774 / 1000
- Rustafied.com - EU Friday 46 / 100
- Rustoria.co - EU Main 866 / 950
- Rustoria.co - EU East Medium 713 / 800
Quick answers
From the figures on this page.
Population
How does A_Rust_Server compare with other Rust servers in the rankings?
In the top – of all ranked servers sits A_Rust_Server, at #15,143 on hours played over seven days.
How many players are on A_Rust_Server right now?
The last sighting of A_Rust_Server was 45 days 21 hours ago; it is offline right now.
Rules and settings
On what map does A_Rust_Server take place?
A procedural map, generated by the game, is what A_Rust_Server runs.
What are the rules on A_Rust_Server, and what settings does it run?
You will not find a gather rate in the name of A_Rust_Server. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does A_Rust_Server run from?
You will find no region published by A_Rust_Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 152.89.246.153:25001.
How reliable is A_Rust_Server, and is it currently online?
Offline for now: A_Rust_Server was last seen 45 days 21 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does A_Rust_Server operate?
The version on A_Rust_Server is Rust network protocol 2633 and build 163207, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does A_Rust_Server reset its map?
To tell its rhythm we would need more of A_Rust_Server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 55 days 22 hours have passed since this world was made.
Tags and listings
Where does A_Rust_Server appear in Rust Wipe Tracker lists and filters?
You will find A_Rust_Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on A_Rust_Server?
The game's server browser picks up these A_Rust_Server tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to A_Rust_Server?
Enter client.connect 152.89.246.153:25001 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.