testtt server
Offline 153.243.15.133:28015 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 205 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 126 / 700
- RustSpain.com | EU Main 19 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50 / 1000
Quick answers
From the figures on this page.
Player activity
How does testtt server compare with other Rust servers in the rankings?
A seven-day player-hours count places testtt server at #7,858: the top 35% of every ranked server.
Is testtt server busy at the moment?
At the moment testtt server is offline, having last been seen 38 hours ago. Averaged over the past week: 1 players, peaking at 1. The busiest hour over the last 48 hours was 22:00 UTC, averaging 1 players.
Map and rules
Which map is active on testtt server?
The game generates the procedural map that testtt server runs.
Which settings and rules apply on testtt server?
No gather rate appears in the name of testtt server. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of testtt server?
You will find no region published by testtt server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 153.243.15.133:28015 is its address.
Is testtt server up, and how good is its uptime?
The current status for testtt server is offline, last seen 38 hours ago. 11% is the uptime for the last 7 full days, up for 18 of 168 hours. It was first seen by Rust Wipe Tracker on 15 October 2026.
On what Rust version does testtt server operate?
On Windows, testtt server runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does testtt server reset its map?
There are too few of testtt server's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 13 days 9 hours.
Tags and filters
Where does testtt server appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include testtt server are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
How should you read the tags on testtt server?
Read off the game's server browser, the tags for testtt server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join testtt server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 153.243.15.133:28015.