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Network live 11,840 servers online 88,651 players aboard 162 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

My Local Testing Server

Offline 153.66.129.147:28015 checked 39d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 39d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 10 players now 10% full
07-day averagepeak –
#11,766rankno region published
39d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 19 Sep, 02:27 UTC 03:27 UK · 39d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 156 on average 216 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 135 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 183 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 89 on average 122 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 24 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 49 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

How does My Local Testing Server compare with other Rust servers in the rankings?

In the top – of all ranked servers sits My Local Testing Server, at #11,766 on hours played over seven days.

Is My Local Testing Server busy at the moment?

The last sighting of My Local Testing Server was 39 days 12 hours ago; it is offline right now.

Server rules

Which map is active on My Local Testing Server?

A procedural map, generated by the game, is what My Local Testing Server runs.

Which settings and rules apply on My Local Testing Server?

You will not find a gather rate in the name of My Local Testing Server. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Carbon supplies the plugins. The VAC anti-cheat from Valve is enabled.

About the server

What location does My Local Testing Server run from?

No region is published by My Local Testing Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 153.66.129.147:28015 is its address.

Is My Local Testing Server up, and how good is its uptime?

The current status for My Local Testing Server is offline, last seen 39 days 12 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 18 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does My Local Testing Server operate?

The version on My Local Testing Server is Rust network protocol 2633 and build 164530, running on Windows. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What should you expect from wipe day on My Local Testing Server?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

On what schedule does My Local Testing Server reset its map?

To tell its rhythm we would need more of My Local Testing Server's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 39 days 14 hours.

Tags and filters

Where does My Local Testing Server appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include My Local Testing Server are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.

How should you read the tags on My Local Testing Server?

The game's server browser picks up these My Local Testing Server tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

How do you connect to My Local Testing Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 153.66.129.147:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is the default.
v2633
Protocol Protocol 2633 is required; a different version can't join.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.