My Local Testing Server
Offline 153.66.129.147:28015 checked 39d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 19 Sep, 02:27 UTC 03:27 UK · 39d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 216 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 135 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 122 / 700
- RustSpain.com | EU Main 24 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 49 / 1000
Quick answers
From the figures on this page.
Player activity
How does My Local Testing Server compare with other Rust servers in the rankings?
In the top – of all ranked servers sits My Local Testing Server, at #11,766 on hours played over seven days.
Is My Local Testing Server busy at the moment?
The last sighting of My Local Testing Server was 39 days 12 hours ago; it is offline right now.
Server rules
Which map is active on My Local Testing Server?
A procedural map, generated by the game, is what My Local Testing Server runs.
Which settings and rules apply on My Local Testing Server?
You will not find a gather rate in the name of My Local Testing Server. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Carbon supplies the plugins. The VAC anti-cheat from Valve is enabled.
About the server
What location does My Local Testing Server run from?
No region is published by My Local Testing Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 153.66.129.147:28015 is its address.
Is My Local Testing Server up, and how good is its uptime?
The current status for My Local Testing Server is offline, last seen 39 days 12 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 18 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does My Local Testing Server operate?
The version on My Local Testing Server is Rust network protocol 2633 and build 164530, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Map resets
What should you expect from wipe day on My Local Testing Server?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
On what schedule does My Local Testing Server reset its map?
To tell its rhythm we would need more of My Local Testing Server's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 39 days 14 hours.
Tags and filters
Where does My Local Testing Server appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include My Local Testing Server are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.
How should you read the tags on My Local Testing Server?
The game's server browser picks up these My Local Testing Server tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to My Local Testing Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 153.66.129.147:28015.