Fightin 5th Local
Offline 153.66.205.59:28015 checked 24d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 176 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 126 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 177 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 132 / 700
- RustSpain.com | EU Main 15 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 55 / 1000
Quick answers
From the figures on this page.
Population
How does Fightin 5th Local compare with other Rust servers in the rankings?
In the top 71% of all ranked servers sits Fightin 5th Local, at #15,996 on hours played over seven days.
How many players are on Fightin 5th Local right now?
At the moment Fightin 5th Local is offline, having last been seen 24 days 2 hours ago.
Server rules
Which map is active on Fightin 5th Local?
A procedural map, generated by the game, is what Fightin 5th Local runs.
What are the rules on Fightin 5th Local, and what settings does it run?
No gather rate appears in the name of Fightin 5th Local. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
Server details
In which region is Fightin 5th Local based?
No region is published by Fightin 5th Local. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 153.66.205.59:28015.
Is Fightin 5th Local up, and how good is its uptime?
The current status for Fightin 5th Local is offline, last seen 24 days 2 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 4 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Fightin 5th Local using?
Rust network protocol 2634 and build 166494 on Windows is what Fightin 5th Local runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does Fightin 5th Local reset its map?
Its rhythm cannot yet be told: too few of Fightin 5th Local's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 26 days 15 hours have passed since this world was made.
Server tags
Where does Fightin 5th Local appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Fightin 5th Local are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Fightin 5th Local?
Read off the game's server browser, the tags for Fightin 5th Local are: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to Fightin 5th Local?
Enter client.connect 153.66.205.59:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.