RMM-test-live2
Offline 153.66.205.68:28115 checked 18d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 237 / 275
- Rustoria.co - EU East Long 138 / 200
- Rusty Moose |EU Main| 27 / 250
- Rustoria.co - EU Main 14 / 250
- Rustafied.com - EU Friday 30 / 100
- Rustoria.co - EU East Medium 0 / 200
Quick answers
From the figures on this page.
Player count
Where does RMM-test-live2 place among Rust servers?
In the top 72% of all ranked servers sits RMM-test-live2, at #15,824 on hours played over seven days.
What is the current population on RMM-test-live2?
The last sighting of RMM-test-live2 was 18 days 21 hours ago; it is offline right now.
Rules and settings
What settings and rules should you know for RMM-test-live2?
You will not find a gather rate in the name of RMM-test-live2. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of RMM-test-live2?
You will find no region published by RMM-test-live2. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 153.66.205.68:28115.
How reliable is RMM-test-live2, and is it currently online?
RMM-test-live2 is offline at the moment, with the last sighting 18 days 21 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 10 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is RMM-test-live2 using?
On Windows, RMM-test-live2 runs Rust network protocol 2634 and build 167398. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
On what schedule does RMM-test-live2 reset its map?
To tell its rhythm we would need more of RMM-test-live2's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 18 days 21 hours.
Tags and filters
Where does RMM-test-live2 appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take RMM-test-live2: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on RMM-test-live2?
Read off the game's server browser, the tags for RMM-test-live2 are: gmrust (Game mode): Survival in standard Rust; mp500 (Max players): It holds 500 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join RMM-test-live2?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 153.66.205.68:28115.