Fightin 5th Local
Offline 153.66.207.55:28015 checked 11d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 53 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 125 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 44 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 54 / 700
- RustSpain.com | EU Main 8 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 8 / 1000
Quick answers
From the figures on this page.
Player activity
How does Fightin 5th Local compare with other Rust servers in the rankings?
Over the past seven days, Fightin 5th Local has climbed to #15,222 for player hours, putting it in the top 70% of all ranked servers.
Is Fightin 5th Local busy at the moment?
The last sighting of Fightin 5th Local was 11 days 15 hours ago; it is offline right now.
Server rules
What is the current map on Fightin 5th Local?
The game generates the procedural map that Fightin 5th Local runs.
What are the rules on Fightin 5th Local, and what settings does it run?
No gather rate appears in the name of Fightin 5th Local. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
Server details
What location does Fightin 5th Local run from?
You will find no region published by Fightin 5th Local. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 153.66.207.55:28015 is its address.
What is the uptime of Fightin 5th Local, and is it online?
The current status for Fightin 5th Local is offline, last seen 11 days 15 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 15 October 2026.
What Rust version is Fightin 5th Local using?
The version on Fightin 5th Local is Rust network protocol 2634 and build 166494, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does Fightin 5th Local wipe? What schedule does it follow?
To tell its rhythm we would need more of Fightin 5th Local's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 14 days 20 hours.
Tags and filters
Where does Fightin 5th Local appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Fightin 5th Local are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Fightin 5th Local?
The game's server browser picks up these Fightin 5th Local tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join Fightin 5th Local?
Enter client.connect 153.66.207.55:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.