private test server
Offline 153.66.254.23:28015 checked 20d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 135 / 250
- Rustoria.co - EU East Long 120 / 200
- Rusty Moose |EU Main| 14 / 250
- Rustoria.co - EU Main 17 / 250
- Rustafied.com - EU Friday 13 / 100
- Rustoria.co - EU East Medium 37 / 200
Quick answers
From the figures on this page.
Population
How does private test server compare with other Rust servers in the rankings?
A seven-day player-hours count places private test server at #13,650: the top 62% of every ranked server.
Is private test server busy at the moment?
At the moment private test server is offline, having last been seen 20 days 3 hours ago.
Rules and settings
Which map is active on private test server?
The map on private test server is procedural, produced by the game.
Which settings and rules apply on private test server?
No gather rate appears in the name of private test server. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does private test server run from?
You will find no region published by private test server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 153.66.254.23:28015.
Is private test server up, and how good is its uptime?
Offline for now: private test server was last seen 20 days 3 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 7 October 2026.
On what Rust version does private test server operate?
On Windows, private test server runs Rust network protocol 2634 and build 166652. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How often does private test server wipe, and at what times?
Its rhythm cannot yet be told: too few of private test server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 24 days 3 hours have passed since this world was made.
Tags and filters
Where does private test server appear across the Rust Wipe Tracker lists and filters?
You will find private test server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on private test server?
gmrust (Game mode): Standard Rust survival is the game mode here; mp4 (Max players): The server has 4 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags private test server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join private test server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 153.66.254.23:28015.