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Network live 11,904 servers online 91,721 players aboard 165 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

My Rust server | Powered by AMP

Offline 153.66.35.216:28015 checked 2d ago

Tracking number · connect
Wipe progress · wiped 25d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 100 players now 0% full
07-day averagepeak –
#15,388ranktop 70%
25d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average 774 / 825
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average 47 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average 134 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average 446 / 500
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average 261 / 300
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average 199 / 300
Help desk

Quick answers

From the figures on this page.

Population

How does My Rust server | Powered by AMP compare with other Rust servers in the rankings?

A seven-day player-hours count places My Rust server | Powered by AMP at #15,388: the top 70% of every ranked server.

How many players are on My Rust server | Powered by AMP right now?

At the moment My Rust server | Powered by AMP is offline, having last been seen 2 days 9 hours ago. For the last seven days the average player count was 0.

Map and rules

On what map does My Rust server | Powered by AMP take place?

The map on My Rust server | Powered by AMP is procedural, produced by the game.

What settings and rules should you know for My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.

Server details

In which region is My Rust server | Powered by AMP based?

There is no region published for My Rust server | Powered by AMP. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 153.66.35.216:28015.

How reliable is My Rust server | Powered by AMP, and is it currently online?

The current status for My Rust server | Powered by AMP is offline, last seen 2 days 9 hours ago. It was up 11 of 48 hours over the last 2 full days, 23% of the time. The first sighting of it by Rust Wipe Tracker came on 24 October 2026.

What Rust version is My Rust server | Powered by AMP using?

On Linux, My Rust server | Powered by AMP runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

When does My Rust server | Powered by AMP wipe? What schedule does it follow?

To tell its rhythm we would need more of My Rust server | Powered by AMP's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 25 days 5 hours.

Tags and listings

Where does My Rust server | Powered by AMP appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include My Rust server | Powered by AMP are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

How should you read the tags on My Rust server | Powered by AMP?

gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags My Rust server | Powered by AMP publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

How do you connect to My Rust server | Powered by AMP?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 153.66.35.216:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp100
Max players It holds 100 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.