1
Offline 153.66.51.228:28015 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 108 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 130 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 147 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 45 / 700
- RustSpain.com | EU Main 4 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 18 / 1000
Quick answers
From the figures on this page.
Player activity
Where does 1 place among Rust servers?
Over the past seven days, 1 has climbed to #15,338 for player hours, putting it in the top 69% of all ranked servers.
What is the current population on 1?
At the moment 1 is offline, having last been seen 4 days 22 hours ago. For the last seven days the average player count was 0.
Rules and settings
What is the current map on 1?
A procedural map, generated by the game, is what 1 runs.
What settings and rules should you know for 1?
You will not find a gather rate in the name of 1. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of 1?
No region is published by 1. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 153.66.51.228:28015 is its address.
How reliable is 1, and is it currently online?
1 is offline at the moment, with the last sighting 4 days 22 hours ago. It was up 34 of 144 hours over the last 6 full days, 24% of the time. The first sighting of it by Rust Wipe Tracker came on 22 October 2026.
What Rust version is 1 using?
Rust network protocol 2634 and build 167781 on Windows is what 1 runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does 1 reset its map?
There are too few of 1's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 12 days 7 hours have passed since this world was made.
Tags and listings
Where does 1 appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take 1: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
What is the meaning of the server tags on 1?
The game's server browser picks up these 1 tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join 1?
Enter client.connect 153.66.51.228:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.