Foxacon Migration Test
Offline 153.66.97.9:28015 checked 15d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 31 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 125 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 56 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 45 / 700
- RustSpain.com | EU Main 8 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 14 / 1000
Quick answers
From the figures on this page.
Player count
Where does Foxacon Migration Test place among Rust servers?
In the top 54% of all ranked servers sits Foxacon Migration Test, at #11,936 on hours played over seven days.
What is the current population on Foxacon Migration Test?
The last sighting of Foxacon Migration Test was 15 days 21 hours ago; it is offline right now.
Rules and settings
On what map does Foxacon Migration Test take place?
A procedural map, generated by the game, is what Foxacon Migration Test runs.
What settings and rules should you know for Foxacon Migration Test?
The name of Foxacon Migration Test gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is not active.
Server details
What location does Foxacon Migration Test run from?
There is no region published for Foxacon Migration Test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 153.66.97.9:28015 is its address.
Is Foxacon Migration Test up, and how good is its uptime?
Offline for now: Foxacon Migration Test was last seen 15 days 21 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 11 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Foxacon Migration Test operate?
The version on Foxacon Migration Test is Rust network protocol 2634 and build 167398, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
When does Foxacon Migration Test wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Foxacon Migration Test's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 41 days 20 hours.
Tags and listings
Where does Foxacon Migration Test appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Foxacon Migration Test are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on Foxacon Migration Test?
The game's server browser picks up these Foxacon Migration Test tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join Foxacon Migration Test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 153.66.97.9:28015.