Rust Local Dev
Offline 153.92.111.151:28015 checked 5d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 20 Oct, 18:26 UTC 19:26 UK · 8d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 3 / 250
- SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 16 / 150
- 红果十倍/10.26号新开/爆枪/新人入门 3 / 200
- Rustico 3 16 / 100
- SGRust@Mint 0 / 10
- РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 0 / 200
Quick answers
From the figures on this page.
Player activity
How does Rust Local Dev compare with other Rust servers in the rankings?
Over the past seven days, Rust Local Dev has climbed to #6,931 for player hours, putting it in the top 31% of all ranked servers.
Is Rust Local Dev busy at the moment?
At the moment Rust Local Dev is offline, having last been seen 5 days 13 hours ago. The seven-day figures show an average of 1 players and a peak of 1.
Map and rules
What is the current map on Rust Local Dev?
A procedural map, generated by the game, is what Rust Local Dev runs.
Which settings and rules apply on Rust Local Dev?
No gather rate appears in the name of Rust Local Dev. The group limit is 6 players. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Server details
What location does Rust Local Dev run from?
You will find no region published by Rust Local Dev. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 153.92.111.151:28015.
What is the uptime of Rust Local Dev, and is it online?
The current status for Rust Local Dev is offline, last seen 5 days 13 hours ago. It was up 20 of 168 hours over the last 7 full days, 12% of the time. It was first seen by Rust Wipe Tracker on 20 October 2026.
On what Rust version does Rust Local Dev operate?
On Windows, Rust Local Dev runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
What should you expect from wipe day on Rust Local Dev?
At their busiest, its recent wipes drew an average of 1 players. After 1 hours the latest wipe's crowd hit its peak.
When does Rust Local Dev wipe? What schedule does it follow?
There are too few of Rust Local Dev's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 8 days 18 hours.
Tags and filters
Where does Rust Local Dev appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Rust Local Dev are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on Rust Local Dev?
gmrust (Game mode): The game mode is standard Rust survival; mp350 (Max players): Slot count: 350; ts6 (Group limit): Team size caps at 6; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Rust Local Dev publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
How do you connect to Rust Local Dev?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 153.92.111.151:28015.