OTCHO
Offline 154.243.65.58:28015 checked 19h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #629 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EA] Softcore 1 55 / 350
- [US] Facepunch Softcore 2 48 / 300
- Reddit.com/r/PlayRust - AU Softcore 20 / 150
- Rusty Sporks PvP | softcore / noob friendly 1 / 100
- [红牛五倍]10.28日|新档|开荒|激战|爽玩 11 / 200
- [红果十倍]10.29日|新档|开荒|激战|爽玩 11 / 200
Quick answers
From the figures on this page.
Player count
What is the ranking of OTCHO against other Rust servers?
A seven-day player-hours count places OTCHO at #15,373: the top 69% of every ranked server. The quad group puts it at #629.
Is OTCHO busy at the moment?
The last sighting of OTCHO was 19 hours ago; it is offline right now. For the last seven days the average player count was 0.
Rules and settings
Which map is active on OTCHO?
The map on OTCHO is procedural, produced by the game.
What are the rules on OTCHO, and what settings does it run?
No gather rate appears in the name of OTCHO. A group may hold 4 players at most (quad). It runs softcore, A softer Facepunch mode, where part of your loot stays with you. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of OTCHO?
There is no region published for OTCHO. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 154.243.65.58:28015.
What is the uptime of OTCHO, and is it online?
Offline for now: OTCHO was last seen 19 hours ago. It was first seen by Rust Wipe Tracker on 27 October 2026.
On what Rust version does OTCHO operate?
Rust network protocol 2635 and build 168909 on Linux is what OTCHO runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How often does OTCHO wipe, and at what times?
To tell its rhythm we would need more of OTCHO's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 25 days 8 hours.
Tags and listings
Where does OTCHO appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include OTCHO are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad and it appears.
What is the meaning of the server tags on OTCHO?
gmsoftcore (Game mode): An easier ruleset, Softcore; mp50 (Max players): It holds 50 slots; ts4 (Group limit): Team size caps at 4; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are the tags OTCHO publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to OTCHO?
Enter client.connect 154.243.65.58:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.