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Network live 11,636 servers online 31,247 players aboard 72 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Test Server (Stevious Mondays)

Offline 155.103.85.145:28010 checked 2d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 3d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 100 players now 0% full
07-day averagepeak 3
#12,445ranktop 56%
3d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.2 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4

The first 48 hours of its last wipes

Sun 25 OctSun 18 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 25 Oct, 14:28 UTC 14:28 UK · 3d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 18 Oct, 14:28 UTC 15:28 UK · 10d ago
    Wipe delivered
    Peak
    2
    Crowd
    halved by day 6
    Lasted
    7 days
    Players before
    0
  3. Sun 11 Oct, 04:11 UTC 05:11 UK · 18d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    7.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 152 on average 43 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 135 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 48 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 17 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 1 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 4 / 1000
Help desk

Quick answers

From the figures on this page.

Population

How does Test Server (Stevious Mondays) compare with other Rust servers in the rankings?

Over the past seven days, Test Server (Stevious Mondays) has climbed to #12,445 for player hours, putting it in the top 56% of all ranked servers.

How many players are on Test Server (Stevious Mondays) right now?

The last sighting of Test Server (Stevious Mondays) was 2 days 9 hours ago; it is offline right now. The seven-day figures show an average of 0 players and a peak of 3.

Server rules

What is the current map on Test Server (Stevious Mondays)?

The game generates the procedural map on Test Server (Stevious Mondays) at size 3,950 with seed 268830268. You can see the map on RustMaps from this page, since one size and seed give one map. Its name for the map: Custom Map.

What settings and rules should you know for Test Server (Stevious Mondays)?

The name of Test Server (Stevious Mondays) gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Server details

In which region is Test Server (Stevious Mondays) based?

There is no region published for Test Server (Stevious Mondays). A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 155.103.85.145:28010 is its address.

Is Test Server (Stevious Mondays) up, and how good is its uptime?

Test Server (Stevious Mondays) is offline at the moment, with the last sighting 2 days 9 hours ago. It was up 32 of 168 hours over the last 7 full days, 19% of the time. The first sighting of it by Rust Wipe Tracker came on 11 October 2026.

On what Rust version does Test Server (Stevious Mondays) operate?

Rust network protocol 2635 and build 168909 on Linux is what Test Server (Stevious Mondays) runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

What should you expect from wipe day on Test Server (Stevious Mondays)?

At their busiest, its recent wipes drew an average of 2 players. 22 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. In the other cases it sank under half by day 4.

How often does Test Server (Stevious Mondays) wipe, and at what times?

There is no next wipe to predict for Test Server (Stevious Mondays): it wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 3 days 15 hours have passed since this world was made.

Tags and listings

Where does Test Server (Stevious Mondays) appear in Rust Wipe Tracker lists and filters?

You will find Test Server (Stevious Mondays) on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week and it appears.

What is the meaning of the server tags on Test Server (Stevious Mondays)?

gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon are the tags Test Server (Stevious Mondays) publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What steps do you take to join Test Server (Stevious Mondays)?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 155.103.85.145:28010. Its website can be found at https://stevious.io.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.