Test Server (Stevious Main)
Offline 155.103.85.145:28030 checked 5d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 21 Oct, 13:58 UTC 14:58 UK · 6d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Wed 14 Oct, 17:40 UTC 18:40 UK · 13d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 6.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 44 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 129 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 52 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 25 / 700
- RustSpain.com | EU Main 4 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 7 / 1000
Quick answers
From the figures on this page.
Player activity
Where does Test Server (Stevious Main) place among Rust servers?
In the top 51% of all ranked servers sits Test Server (Stevious Main), at #11,456 on hours played over seven days.
What is the current population on Test Server (Stevious Main)?
At the moment Test Server (Stevious Main) is offline, having last been seen 5 days 8 hours ago. Averaged over the past week: 0 players, peaking at 1.
Rules and settings
On what map does Test Server (Stevious Main) take place?
The game generates the procedural map on Test Server (Stevious Main) at size 3,950 with seed 329424333. Size and seed match means the map matches, so you can view it on RustMaps from this page. The map goes by this name: Custom Map.
What settings and rules should you know for Test Server (Stevious Main)?
No gather rate appears in the name of Test Server (Stevious Main). 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Carbon. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does Test Server (Stevious Main) run from?
You will find no region published by Test Server (Stevious Main). Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 155.103.85.145:28030.
How reliable is Test Server (Stevious Main), and is it currently online?
The current status for Test Server (Stevious Main) is offline, last seen 5 days 8 hours ago. 18% is the uptime for the last 7 full days, up for 31 of 168 hours. 11 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Test Server (Stevious Main) operate?
The version on Test Server (Stevious Main) is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How does Test Server (Stevious Main) handle its wipe days?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 8 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 100% of recent cases.
On what schedule does Test Server (Stevious Main) reset its map?
There are too few of Test Server (Stevious Main)'s wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 6 days 14 hours.
Server tags
Where does Test Server (Stevious Main) appear in Rust Wipe Tracker lists and filters?
You will find Test Server (Stevious Main) on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week and it appears.
What is the meaning of the server tags on Test Server (Stevious Main)?
gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins are the tags Test Server (Stevious Main) publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join Test Server (Stevious Main)?
Enter client.connect 155.103.85.145:28030 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You will find its website at https://stevious.io/.