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Network live 11,609 servers online 35,650 players aboard 58 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Test Server (Stevious Trio)

Offline 155.103.85.145:28050 checked 5d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 6d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 100 players now 0% full
07-day averagepeak 2
#12,384ranktop 56%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.8 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Wed 21 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 9 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 21 Oct, 13:58 UTC 14:58 UK · 6d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 14 Oct, 17:40 UTC 18:40 UK · 13d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    6.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 159 on average 44 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average 124 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average 51 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average 20 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 6 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average 6 / 1000
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of Test Server (Stevious Trio) against other Rust servers?

In the top 56% of all ranked servers sits Test Server (Stevious Trio), at #12,384 on hours played over seven days.

How many players are on Test Server (Stevious Trio) right now?

At the moment Test Server (Stevious Trio) is offline, having last been seen 5 days 7 hours ago. The seven-day figures show an average of 0 players and a peak of 2.

Map and rules

What is the current map on Test Server (Stevious Trio)?

The game generates the procedural map on Test Server (Stevious Trio) at size 3,850 with seed 352660856. Identical size and seed give an identical map: view it on RustMaps from this page. The map goes by this name: Custom Map.

What are the rules on Test Server (Stevious Trio), and what settings does it run?

No gather rate appears in the name of Test Server (Stevious Trio). The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Carbon supplies the plugins. VAC, Valve's anti-cheat, is switched on.

About the server

In which region is Test Server (Stevious Trio) based?

There is no region published for Test Server (Stevious Trio). A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 155.103.85.145:28050.

How reliable is Test Server (Stevious Trio), and is it currently online?

Test Server (Stevious Trio) is offline at the moment, with the last sighting 5 days 7 hours ago. 18% is the uptime for the last 7 full days, up for 31 of 168 hours. It was first seen by Rust Wipe Tracker on 11 October 2026.

On what Rust version does Test Server (Stevious Trio) operate?

The version on Test Server (Stevious Trio) is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What happens on Test Server (Stevious Trio) when wipe day arrives?

At their busiest, its recent wipes drew an average of 2 players. After 9 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. Where that did not hold, it dropped below half by day 1.

When does Test Server (Stevious Trio) wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of Test Server (Stevious Trio)'s wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 6 days 13 hours have passed since this world was made.

Tags and filters

Where does Test Server (Stevious Trio) appear in Rust Wipe Tracker lists and filters?

You will find Test Server (Stevious Trio) on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Test Server (Stevious Trio)?

gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here are the tags Test Server (Stevious Trio) publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What steps do you take to join Test Server (Stevious Trio)?

Enter client.connect 155.103.85.145:28050 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://stevious.io.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon, a plugin framework, is installed here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.