Test Server (Upsurge Main)
Offline 155.103.85.145:28070 checked 9h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 13:58 UTC · 13:58 UK, in 1d 7h.
Every Monday at 13:57 and every Thursday at 13:58 UTC · high confidenceComing wipes
- 1d 7hThu 29 Oct, 13:58 UTC13:58 UK
- 5d 7hMon 2 Nov, 13:57 UTC13:57 UK
- 8d 12hThu 5 Nov, 19:00 UTC19:00 UKFW
- 12d 7hMon 9 Nov, 13:57 UTC13:57 UK
- 15d 7hThu 12 Nov, 13:58 UTC13:58 UK
- 19d 7hMon 16 Nov, 13:57 UTC13:57 UK
- 22d 7hThu 19 Nov, 13:58 UTC13:58 UK
- 26d 7hMon 23 Nov, 13:57 UTC13:57 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 29 Oct, 13:58 UTC13:58 UK · in 1d 7hNext wipe expected · every Monday at 13:57 and every Thursday at 13:58 UTC
-
Mon 26 Oct, 13:57 UTC 13:57 UK · 1d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 22 Oct, 13:58 UTC 14:58 UK · 5d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 4 days
- Players before
- 0
-
Mon 19 Oct, 13:58 UTC 14:58 UK · 8d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 3 days
- Players before
- 0
-
Thu 15 Oct, 13:58 UTC 14:58 UK · 12d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 4 days
- Players before
- 0
-
Mon 12 Oct, 13:58 UTC 14:58 UK · 15d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 91 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 135 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 93 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 37 / 700
- RustSpain.com | EU Main 4 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 14 / 1000
Quick answers
From the figures on this page.
Player count
How does Test Server (Upsurge Main) compare with other Rust servers in the rankings?
A seven-day player-hours count places Test Server (Upsurge Main) at #10,585: the top 48% of every ranked server.
What is the current population on Test Server (Upsurge Main)?
The last sighting of Test Server (Upsurge Main) was 9 hours ago; it is offline right now. The seven-day figures show an average of 0 players and a peak of 1. The busiest hour over the last 48 hours was 12:00 UTC, averaging 1 players.
Server rules
Which map is active on Test Server (Upsurge Main)?
Generated by the game with seed 253663126, the procedural map on Test Server (Upsurge Main) is size 3,950. Identical size and seed give an identical map: view it on RustMaps from this page. Its name for the map: Custom Map.
What are the rules on Test Server (Upsurge Main), and what settings does it run?
The name of Test Server (Upsurge Main) gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Carbon. The VAC anti-cheat from Valve is enabled.
Server details
In which region is Test Server (Upsurge Main) based?
There is no region published for Test Server (Upsurge Main). The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 155.103.85.145:28070.
Does Test Server (Upsurge Main) perform well?
The 48-hour average for server fps stands at 30, never dipping below 30. Buildings, deployables and all the rest of the world pushed its entity count as high as 78,395. The highest memory reading was 2,516 MB. Players feel a rising entity count and low fps as lag.
What is the uptime of Test Server (Upsurge Main), and is it online?
Offline for now: Test Server (Upsurge Main) was last seen 9 hours ago. The uptime it reports puts its last restart at about 31 hours ago. 38% is the uptime for the last 7 full days, up for 64 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 11 October 2026.
What Rust version is Test Server (Upsurge Main) using?
The version on Test Server (Upsurge Main) is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
What happens on Test Server (Upsurge Main) when wipe day arrives?
At their busiest, its recent wipes drew an average of 1 players. After 7 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 100% of recent cases.
On what schedule does Test Server (Upsurge Main) reset its map?
You will find Test Server (Upsurge Main) wiping every Monday at 13:57 and every Thursday at 13:58 UTC. You can expect its next wipe on Thursday 29 October at 13:58 UTC. The world it is running was made 40 hours.
Tags and listings
Where does Test Server (Upsurge Main) appear in Rust Wipe Tracker lists and filters?
You will find Test Server (Upsurge Main) on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the server tags on Test Server (Upsurge Main)?
The game's server browser picks up these Test Server (Upsurge Main) tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join Test Server (Upsurge Main)?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 155.103.85.145:28070. https://stevious.io is its website.