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Network live 11,662 servers online 33,506 players aboard 80 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Name of Server as Shown on the Client Server List

Online 155.254.92.172:28015 checked 11m ago

Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 10 players now 0% full
07-day averagepeak 1
#4,955ranktop 22%
27d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75105:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctMon 21 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 1 Oct, 18:40 UTC FW 19:40 UK · 27d ago
    Force wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 21 Sep, 14:26 UTC 15:26 UK · 37d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    10.2 days
    Players before
    0
  3. Tue 15 Sep, 22:06 UTC 23:06 UK · 43d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    5.7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average 149 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 119 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 13 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average 22 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 12 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average 23 / 200
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Name of Server as Shown on the Client Server List against other Rust servers?

In the top 22% of all ranked servers sits Name of Server as Shown on the Client Server List, at #4,955 on hours played over seven days.

How many players are on Name of Server as Shown on the Client Server List right now?

Checking now: 0 players on 10 slots at Name of Server as Shown on the Client Server List. Averaged over the past week: 0 players, peaking at 1. Over the last 48 hours, the peak hour came at 10:00 UTC with an average of 1 players.

Map and rules

On what map does Name of Server as Shown on the Client Server List take place?

The game generates the procedural map that Name of Server as Shown on the Client Server List runs.

What settings and rules should you know for Name of Server as Shown on the Client Server List?

No gather rate appears in the name of Name of Server as Shown on the Client Server List. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.

About the server

What is the location of Name of Server as Shown on the Client Server List?

There is no region published for Name of Server as Shown on the Client Server List. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 155.254.92.172:28015 is its address.

How reliable is Name of Server as Shown on the Client Server List, and is it currently online?

Right now, Name of Server as Shown on the Client Server List is online. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

What Rust version is Name of Server as Shown on the Client Server List using?

Rust network protocol 2635 and build 168909 on Windows is what Name of Server as Shown on the Client Server List runs. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What happens on Name of Server as Shown on the Client Server List when wipe day arrives?

1 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 100% of recent wipes.

How often does Name of Server as Shown on the Client Server List wipe, and at what times?

There is no next wipe to predict for Name of Server as Shown on the Client Server List: it wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 27 days 9 hours.

Tags and filters

Where does Name of Server as Shown on the Client Server List appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Name of Server as Shown on the Client Server List are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

How should you read the tags on Name of Server as Shown on the Client Server List?

Read off the game's server browser, the tags for Name of Server as Shown on the Client Server List are: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What is the process to join Name of Server as Shown on the Client Server List?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 155.254.92.172:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players The server has 10 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.