PureDMABuckleShoe2
Offline 156.155.17.175:28015 checked 15d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 515 / 625
- Rustoria.co - EU Main 31 / 250
- Rusty Moose |EU Main| 51 / 250
- Rustoria.co - EU East Long 265 / 325
- Rustoria.co - EU East Medium 103 / 200
- Rustafied.com - EU Friday 119 / 150
Quick answers
From the figures on this page.
Player count
What is the ranking of PureDMABuckleShoe2 against other Rust servers?
A seven-day player-hours count places PureDMABuckleShoe2 at #15,479: the top 71% of every ranked server.
What is the current population on PureDMABuckleShoe2?
The last sighting of PureDMABuckleShoe2 was 15 days 2 hours ago; it is offline right now.
Map and rules
On what map does PureDMABuckleShoe2 take place?
The map on PureDMABuckleShoe2 is procedural, produced by the game.
What settings and rules should you know for PureDMABuckleShoe2?
The name of PureDMABuckleShoe2 gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is disabled.
Operator and location
In which region is PureDMABuckleShoe2 based?
You will find no region published by PureDMABuckleShoe2. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 156.155.17.175:28015.
What is the uptime of PureDMABuckleShoe2, and is it online?
PureDMABuckleShoe2 is offline at the moment, with the last sighting 15 days 2 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 11 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does PureDMABuckleShoe2 operate?
On Windows, PureDMABuckleShoe2 runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How often does PureDMABuckleShoe2 wipe, and at what times?
Its rhythm cannot yet be told: too few of PureDMABuckleShoe2's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 17 days 15 hours.
Server tags
Where does PureDMABuckleShoe2 appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include PureDMABuckleShoe2 are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on PureDMABuckleShoe2?
The game's server browser picks up these PureDMABuckleShoe2 tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167584 (Build): It runs game build 167584; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to PureDMABuckleShoe2?
Enter client.connect 156.155.17.175:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.