2X- Dingo Rust - Weekly-Quads
Offline NA 156.236.84.44:28060 checked 26d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA, and #649 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:12 UTC · 18:12 UK, in 1d 13h.
Its weekly schedule tag · low confidenceComing wipes
- 1d 13hThu 29 Oct, 18:12 UTC18:12 UK
- 8d 14hThu 5 Nov, 19:00 UTC19:00 UKFW
- 15d 13hThu 12 Nov, 18:12 UTC18:12 UK
- 22d 13hThu 19 Nov, 18:12 UTC18:12 UK
- 29d 13hThu 26 Nov, 18:12 UTC18:12 UK
- 36d 14hThu 3 Dec, 19:00 UTC19:00 UKFW
- 43d 13hThu 10 Dec, 18:12 UTC18:12 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 29 Oct, 18:12 UTC18:12 UK · in 1d 13hNext wipe expected · its weekly schedule tag
-
Thu 24 Sep, 18:12 UTC 19:12 UK · 33d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 17 Sep, 18:12 UTC 19:12 UK · 40d agoWipe delivered
- Peak
- 3
- Crowd
- halved by day 5
- Lasted
- 7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED 145 / 200
- [US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP 2 / 75
- US Limitless 2x Solo/Duo/Trio/Quad|No BP Wipes|Noob Friendly 3 / 200
- Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip 205 / 250
- WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPED 95 / 200
- US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly 189 / 230
Quick answers
From the figures on this page.
Player activity
What is the ranking of 2X- Dingo Rust - Weekly-Quads against other Rust servers?
Ranked #16,408 on player hours over the last seven days, 2X- Dingo Rust - Weekly-Quads is #1,629 in North America and in the top 69% of all ranked servers. Ranked against other quad servers, it comes in at #649.
How many players are on 2X- Dingo Rust - Weekly-Quads right now?
At the moment 2X- Dingo Rust - Weekly-Quads is offline, having last been seen 26 days 13 hours ago.
Rules and settings
What is the current map on 2X- Dingo Rust - Weekly-Quads?
Generated by the game with seed 922392180, the procedural map on 2X- Dingo Rust - Weekly-Quads is size 4,050. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on 2X- Dingo Rust - Weekly-Quads?
Gather rate on 2X- Dingo Rust - Weekly-Quads is 2x, as its name says. A group may hold 4 players at most (quad). It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The vanilla label is one it applies to itself: no altered rates, kits or rules: the game as shipped by Facepunch. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of 2X- Dingo Rust - Weekly-Quads?
The NA tag is how 2X- Dingo Rust - Weekly-Quads lists its location: North America. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 156.236.84.44:28060.
What is the uptime of 2X- Dingo Rust - Weekly-Quads, and is it online?
2X- Dingo Rust - Weekly-Quads is offline at the moment, with the last sighting 26 days 13 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is 2X- Dingo Rust - Weekly-Quads using?
The version on 2X- Dingo Rust - Weekly-Quads is Rust network protocol 2633 and build 165217, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Map resets
What happens on 2X- Dingo Rust - Weekly-Quads when wipe day arrives?
At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 0 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 5.
On what schedule does 2X- Dingo Rust - Weekly-Quads reset its map?
The prediction is taken from its tag, as 2X- Dingo Rust - Weekly-Quads has too few wipes on record to confirm the schedule. Due on Thursday 29 October at 18:12 UTC: its next wipe. The world it is running was made 33 days 10 hours. Its tags list the wipe schedule as weekly.
Tags and listings
Where does 2X- Dingo Rust - Weekly-Quads appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take 2X- Dingo Rust - Weekly-Quads: Rust servers with a 2x gather rate, Modded Rust servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 2x.
What is the meaning of the server tags on 2X- Dingo Rust - Weekly-Quads?
Read off the game's server browser, the tags for 2X- Dingo Rust - Weekly-Quads are: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server has 100 slots; ts4 (Group limit): Team size caps at 4; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^w (Weekly): It wipes weekly; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): The server browser files it under North America. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
How do you connect to 2X- Dingo Rust - Weekly-Quads?
Enter client.connect 156.236.84.44:28060 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.
