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Network live 11,696 servers online 36,352 players aboard 94 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Aussie PvE | Modded | AU/OCE

Offline 157.211.49.86:28115 checked 3d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 21d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 100 players now 0% full
07-day averagepeak 1
#8,407ranktop 38%
21d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1.5

The first 48 hours of its last wipes

Wed 7 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 7 Oct, 06:20 UTC 07:20 UK · 21d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct, 21:25 UTC FW 22:25 UK · 27d ago
    Force wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    5.4 days
    Players before
    0
  3. Thu 24 Sep, 04:05 UTC 05:05 UK · 34d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    7.7 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. vanilla +OC · groups of 16+ · monthly · 1 on average 0 / 75
  2. Rustafied.com - AU MainOC · groups of 16+ · weekly · 147 on average 14 / 100
  3. Rustafied.com - AU MondayOC · groups of 16+ · weekly · 120 on average 72 / 100
  4. Rustopia.gg - AU MainOC · groups of 12+ · weekly · 60 on average 5 / 150
  5. Rustafied.com - AU LongOC · groups of 16+ · monthly · 31 on average 14 / 100
  6. Rustafied.com - AU FridayOC · groups of 16+ · weekly · 29 on average 4 / 100
Help desk

Quick answers

From the figures on this page.

Player count

Where does Aussie PvE | Modded | AU/OCE place among Rust servers?

Over the past seven days, Aussie PvE | Modded | AU/OCE has climbed to #8,407 for player hours, putting it in the top 38% of all ranked servers.

How many players are on Aussie PvE | Modded | AU/OCE right now?

The last sighting of Aussie PvE | Modded | AU/OCE was 3 days 23 hours ago; it is offline right now. Averaged over the past week: 0 players, peaking at 1.

Server rules

On what map does Aussie PvE | Modded | AU/OCE take place?

Size 4,500 and seed 1337 define the procedural map Aussie PvE | Modded | AU/OCE runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.

What are the rules on Aussie PvE | Modded | AU/OCE, and what settings does it run?

The name of Aussie PvE | Modded | AU/OCE gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.

Operator and location

In which region is Aussie PvE | Modded | AU/OCE based?

The name of Aussie PvE | Modded | AU/OCE points to Oceania, though no region tag is published. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 157.211.49.86:28115 is its address.

How reliable is Aussie PvE | Modded | AU/OCE, and is it currently online?

Offline for now: Aussie PvE | Modded | AU/OCE was last seen 3 days 23 hours ago. 20% is the uptime for the last 7 full days, up for 34 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 23 September 2026.

What Rust version is Aussie PvE | Modded | AU/OCE using?

On Windows, Aussie PvE | Modded | AU/OCE runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What should you expect from wipe day on Aussie PvE | Modded | AU/OCE?

1 players is the average peak across its recent wipes. 17 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. In the other cases it sank under half by day 1.5.

On what schedule does Aussie PvE | Modded | AU/OCE reset its map?

No next wipe can be predicted for Aussie PvE | Modded | AU/OCE, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 21 days 20 hours.

Tags and listings

Where does Aussie PvE | Modded | AU/OCE appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Aussie PvE | Modded | AU/OCE: Oceania Rust servers and Modded Rust servers. These are the filters that bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Aussie PvE | Modded | AU/OCE?

The game's server browser picks up these Aussie PvE | Modded | AU/OCE tags: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

How do you connect to Aussie PvE | Modded | AU/OCE?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 157.211.49.86:28115.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slot count: 100.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.