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Network live 11,662 servers online 33,506 players aboard 80 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rust for down syndromes

Online 157.85.85.105:24659 checked 10m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 18d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 40 players now 0% full
07-day averagepeak –
#15,349ranktop 69%
18d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.9 daysusual gapbetween real wipes
4wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sat 10 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 10 Oct, 11:24 UTC 12:24 UK · 18d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 4 Oct, 14:46 UTC 15:46 UK · 24d ago
    Wipe delivered
    Peak
    4
    Crowd
    halved by day 1
    Lasted
    5.9 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 153 on average 32 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 126 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 38 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 10 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 2 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 1 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

How does Rust for down syndromes compare with other Rust servers in the rankings?

A seven-day player-hours count places Rust for down syndromes at #15,349: the top 69% of every ranked server.

How many players are on Rust for down syndromes right now?

The current count is 0 players on 40 slots for Rust for down syndromes. For the last seven days the average player count was 0.

Rules and settings

On what map does Rust for down syndromes take place?

Generated by the game with seed 6738, the procedural map on Rust for down syndromes is size 2,000. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What settings and rules should you know for Rust for down syndromes?

No gather rate appears in the name of Rust for down syndromes. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.

Server details

What is the location of Rust for down syndromes?

There is no region published for Rust for down syndromes. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 157.85.85.105:24659.

Does Rust for down syndromes perform well?

Averaged over the last 48 hours, server fps was 235, with a low of 216. The world held as many as 15,093 entities: buildings, deployables and the rest. 2,972 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

Is Rust for down syndromes up, and how good is its uptime?

Right now, Rust for down syndromes is online. Its reported uptime suggests a restart roughly 3 days 9 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 3 October 2026.

On what Rust version does Rust for down syndromes operate?

The version on Rust for down syndromes is Rust network protocol 2635 and build 167398, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

What happens on Rust for down syndromes when wipe day arrives?

At their busiest, its recent wipes drew an average of 4 players. After 0 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. In the other cases it sank under half by day 1.

When does Rust for down syndromes wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of Rust for down syndromes's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 18 days 16 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is Rust for down syndromes part of?

You will find Rust for down syndromes on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

What is the meaning of the server tags on Rust for down syndromes?

Read off the game's server browser, the tags for Rust for down syndromes are: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs167398 (Build): Build number: 167398; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

How do you connect to Rust for down syndromes?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 157.85.85.105:24659.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players It holds 40 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs167398
Build Build number: 167398.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.