Rust for down syndromes
Online 157.85.85.105:24659 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 10 Oct, 11:24 UTC 12:24 UK · 18d agoWipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sun 4 Oct, 14:46 UTC 15:46 UK · 24d agoWipe delivered
- Peak
- 4
- Crowd
- halved by day 1
- Lasted
- 5.9 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 32 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 126 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 38 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 10 / 700
- RustSpain.com | EU Main 2 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 1 / 1000
Quick answers
From the figures on this page.
Player count
How does Rust for down syndromes compare with other Rust servers in the rankings?
A seven-day player-hours count places Rust for down syndromes at #15,349: the top 69% of every ranked server.
How many players are on Rust for down syndromes right now?
The current count is 0 players on 40 slots for Rust for down syndromes. For the last seven days the average player count was 0.
Rules and settings
On what map does Rust for down syndromes take place?
Generated by the game with seed 6738, the procedural map on Rust for down syndromes is size 2,000. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What settings and rules should you know for Rust for down syndromes?
No gather rate appears in the name of Rust for down syndromes. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of Rust for down syndromes?
There is no region published for Rust for down syndromes. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 157.85.85.105:24659.
Does Rust for down syndromes perform well?
Averaged over the last 48 hours, server fps was 235, with a low of 216. The world held as many as 15,093 entities: buildings, deployables and the rest. 2,972 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.
Is Rust for down syndromes up, and how good is its uptime?
Right now, Rust for down syndromes is online. Its reported uptime suggests a restart roughly 3 days 9 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 3 October 2026.
On what Rust version does Rust for down syndromes operate?
The version on Rust for down syndromes is Rust network protocol 2635 and build 167398, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
What happens on Rust for down syndromes when wipe day arrives?
At their busiest, its recent wipes drew an average of 4 players. After 0 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. In the other cases it sank under half by day 1.
When does Rust for down syndromes wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Rust for down syndromes's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 18 days 16 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Rust for down syndromes part of?
You will find Rust for down syndromes on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Rust for down syndromes?
Read off the game's server browser, the tags for Rust for down syndromes are: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs167398 (Build): Build number: 167398; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to Rust for down syndromes?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 157.85.85.105:24659.