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Network live 11,690 servers online 52,970 players aboard 137 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Da Hood

Offline 157.85.85.130:26023 checked 1d ago

quad moddedoxidesoftcore
Tracking number · connect
Wipe progress · wiped 26d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 20 players now 0% full
07-day averagepeak 3
#7,063ranktop 32%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123410:0014:0017:0021:0000:0004:00

Hourly average and peak, UTC.

Server performance

025507510010:0014:0017:0021:0000:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 32% of all ranked servers, and #395 of the quad servers (top 48%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.1 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Fri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 2 Oct, 19:10 UTC 20:10 UK · 26d ago
    Wipe delivered
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 27 Sep, 16:55 UTC 17:55 UK · 31d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 3
    Lasted
    5.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 3 on average 1 / 100
  2. Asgard 2服 中国|官方|二倍|软核新手服 10.16清EA · quad · biweekly · 2 on average 2 / 233
  3. [EA] Softcore 1quad · monthly · 67 on average 85 / 350
  4. [US] Facepunch Softcore 2NA · quad · monthly · 59 on average 22 / 300
  5. Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average 52 / 150
  6. Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average 0 / 100
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Da Hood against other Rust servers?

In the top 32% of all ranked servers sits Da Hood, at #7,063 on hours played over seven days. Ranked against other quad servers, it comes in at #395.

Is Da Hood busy at the moment?

At the moment Da Hood is offline, having last been seen 29 hours ago. The seven-day figures show an average of 0 players and a peak of 3.

Server rules

What is the current map on Da Hood?

Generated by the game with seed 1768763, the procedural map on Da Hood is size 4,500. Identical size and seed give an identical map: view it on RustMaps from this page.

What are the rules on Da Hood, and what settings does it run?

The name of Da Hood gives no gather rate. A group may hold 4 players at most (quad). You get softcore here, Facepunch's gentler ruleset: some of your loot is kept. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.

About the server

What location does Da Hood run from?

There is no region published for Da Hood. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 157.85.85.130:26023 is its address.

Does Da Hood perform well?

Averaged over the last 48 hours, server fps was 77, with a low of 29. The world held as many as 119,955 entities: buildings, deployables and the rest. 5,359 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

How reliable is Da Hood, and is it currently online?

The current status for Da Hood is offline, last seen 29 hours ago. The uptime it reports puts its last restart at about 37 hours ago. 89% is the uptime for the last 7 full days, up for 149 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 27 September 2026.

What Rust version is Da Hood using?

The version on Da Hood is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What should you expect from wipe day on Da Hood?

At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 25 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 3 it had fallen below half where the crowd did not hold.

When does Da Hood wipe? What schedule does it follow?

There are too few of Da Hood's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 26 days 14 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is Da Hood part of?

These Rust Wipe Tracker lists take Da Hood: Modded Rust servers. On the server list, apply Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad and it appears.

What is the meaning of the server tags on Da Hood?

The game's server browser picks up these Da Hood tags: gmsoftcore (Game mode): The mode is Softcore, with easier rules; mp20 (Max players): The server has 20 slots; ts4 (Group limit): Teams are limited to 4 players; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What steps do you take to join Da Hood?

Enter client.connect 157.85.85.130:26023 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode The mode is Softcore, with easier rules.
mp20
Max players The server has 20 slots.
ts4
Group limit Teams are limited to 4 players.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.