EVAL team production
Offline 157.85.85.132:25321 checked 24d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Mon 28 Sep, 16:52 UTC 17:52 UK · 30d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sun 27 Sep, 10:40 UTC 11:40 UK · 31d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 1.3 days
- Players before
- 0
-
Thu 24 Sep, 12:04 UTC 13:04 UK · 34d agoWipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 106 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 163 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 50 / 700
- RustSpain.com | EU Main 5 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 22 / 1000
Quick answers
From the figures on this page.
Population
Where does EVAL team production place among Rust servers?
A seven-day player-hours count places EVAL team production at #16,001: the top 71% of every ranked server.
What is the current population on EVAL team production?
At the moment EVAL team production is offline, having last been seen 24 days 18 hours ago.
Map and rules
What is the current map on EVAL team production?
Generated by the game with seed 50000, the procedural map on EVAL team production is size 6,000. Identical size and seed give an identical map: view it on RustMaps from this page. The map goes by this name: Custom Map.
Which settings and rules apply on EVAL team production?
No gather rate appears in the name of EVAL team production. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Server details
What location does EVAL team production run from?
No region is published by EVAL team production. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 157.85.85.132:25321 is its address.
How reliable is EVAL team production, and is it currently online?
Offline for now: EVAL team production was last seen 24 days 18 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 23 September 2026.
What Rust version is EVAL team production using?
Rust network protocol 2633 and build 165217 on Linux is what EVAL team production runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
What happens on EVAL team production when wipe day arrives?
At their busiest, its recent wipes drew an average of 2 players. After 0 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
When does EVAL team production wipe? What schedule does it follow?
There is no next wipe to predict for EVAL team production: it wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 30 days 16 hours have passed since this world was made.
Tags and filters
Where does EVAL team production appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take EVAL team production: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on EVAL team production?
gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags EVAL team production publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join EVAL team production?
Enter client.connect 157.85.85.132:25321 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.