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Network live 11,805 servers online 79,944 players aboard 105 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

A Shockbyte Rust Server

Online 157.85.85.140:22220 checked 9m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 4d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 40 players now 0% full
07-day averagepeak 3
#7,414ranktop 33%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 24 Oct, 11:57 UTC 12:57 UK · 4d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average 138 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average 129 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average 148 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average 116 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 34 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 35 / 1000
Help desk

Quick answers

From the figures on this page.

Population

How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

A seven-day player-hours count places A Shockbyte Rust Server at #7,414: the top 33% of every ranked server.

How many players are on A Shockbyte Rust Server right now?

The current count is 0 players on 40 slots for A Shockbyte Rust Server. The seven-day figures show an average of 0 players and a peak of 3.

Rules and settings

On what map does A Shockbyte Rust Server take place?

Generated by the game with seed 50000, the procedural map on A Shockbyte Rust Server is size 1,500. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What are the rules on A Shockbyte Rust Server, and what settings does it run?

The name of A Shockbyte Rust Server gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.

Operator and location

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 157.85.85.140:22220.

Does A Shockbyte Rust Server perform well?

Averaged over the last 48 hours, server fps was 236, with a low of 222. Buildings, deployables and all the rest of the world pushed its entity count as high as 8,402. The highest memory reading was 4,189 MB. Players feel a rising entity count and low fps as lag.

Is A Shockbyte Rust Server up, and how good is its uptime?

Right now, A Shockbyte Rust Server is online. Its reported uptime suggests a restart roughly 4 days 4 hours ago. It was up 88 of 96 hours over the last 4 full days, 92% of the time. It was first seen by Rust Wipe Tracker on 23 October 2026.

On what Rust version does A Shockbyte Rust Server operate?

The version on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

What happens on A Shockbyte Rust Server when wipe day arrives?

At their busiest, its recent wipes drew an average of 3 players. 3 hours after the latest wipe, the crowd reached its peak.

On what schedule does A Shockbyte Rust Server reset its map?

Its rhythm cannot yet be told: too few of A Shockbyte Rust Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 4 days 8 hours have passed since this world was made.

Tags and filters

On Rust Wipe Tracker, which lists and filters is A Shockbyte Rust Server part of?

These Rust Wipe Tracker lists take A Shockbyte Rust Server: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it appears.

How should you read the tags on A Shockbyte Rust Server?

Read off the game's server browser, the tags for A Shockbyte Rust Server are: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What is the process to join A Shockbyte Rust Server?

Enter client.connect 157.85.85.140:22220 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players Slot count: 40.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.