A Shockbyte Rust Server
Online 157.85.85.159:29183 checked 8m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 13 Oct, 19:45 UTC 20:45 UK · 15d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Tue 6 Oct, 08:42 UTC 09:42 UK · 22d agoWipe delivered
- Peak
- 2
- Crowd
- halved by day 2
- Lasted
- 7.5 days
- Players before
- 2
-
Mon 5 Oct, 19:12 UTC 20:12 UK · 23d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 416 / 500
- Rustoria.co - EU East Long 277 / 300
- Rusty Moose |EU Main| 42 / 250
- Rustoria.co - EU Main 35 / 250
- Rustafied.com - EU Friday 75 / 100
- Rustoria.co - EU East Medium 94 / 200
Quick answers
From the figures on this page.
Player count
How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
Over the past seven days, A Shockbyte Rust Server has climbed to #12,629 for player hours, putting it in the top 57% of all ranked servers.
Is A Shockbyte Rust Server busy at the moment?
At the moment 0 players are on A Shockbyte Rust Server, which has 75 slots. Averaged over the past week: 0 players, peaking at 2.
Rules and settings
On what map does A Shockbyte Rust Server take place?
Generated by the game with seed 269879688, the procedural map on A Shockbyte Rust Server is size 4,900. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What location does A Shockbyte Rust Server run from?
There is no region published for A Shockbyte Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 157.85.85.159:29183.
How smoothly does A Shockbyte Rust Server run?
Averaged over the last 48 hours, server fps was 80, with a low of 60. Buildings, deployables and all the rest of the world pushed its entity count as high as 138,556. 5,033 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.
Is A Shockbyte Rust Server up, and how good is its uptime?
Right now, A Shockbyte Rust Server is online. The uptime it reports puts its last restart at about 22 hours ago. 98% is the uptime for the last 7 full days, up for 165 of 168 hours. 5 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does A Shockbyte Rust Server operate?
The version on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How does A Shockbyte Rust Server handle its wipe days?
The average busiest point of its recent wipes was 2 players. On the latest wipe, 1 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. Where that did not hold, it dropped below half by day 2.
On what schedule does A Shockbyte Rust Server reset its map?
There is no next wipe to predict for A Shockbyte Rust Server: it wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 15 days 2 hours.
Tags and listings
Where does A Shockbyte Rust Server appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take A Shockbyte Rust Server: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): The server has 75 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set are the tags A Shockbyte Rust Server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to A Shockbyte Rust Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 157.85.85.159:29183.